b3a44a5567
Merge pull request #99490 from dalexeev/gds-tests-track-multiple-errors
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GDScript: Support tracking multiple analyzer and runtime errors in tests
2024-11-29 22:02:02 +01:00
c35e4c41d2
Merge pull request #97716 from pafuent/add_half_precision_floating_point_to_stream_peer
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Add half precision floating point support to `StreamPeer` and `FileAccess`
2024-11-22 14:54:19 -06:00
f86dcd4e67
GDScript: Support tracking multiple analyzer and runtime errors in tests
2024-11-21 22:09:50 +03:00
eb86670f94
Add half precision floating point support to StreamPeer
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Closes godotengine/godot-proposals#5983
Adds put/get methods to `StreamPeer` that handles half precision
floating point values.
Adds endode/decode half precision floating point to `marshalls`.
Adds `get_half` and `store_half` to `FileAccess`
Co-Authored-By: "Alfonso J. Ramos" <theraot@gmail.com >
2024-11-12 08:46:52 -03:00
f2136384e4
CI: Update ruff & mypy pre-commit hooks
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• ruff: 0.6.6 → 0.7.3
• mypy: 1.11.2 → 1.13.0
2024-11-11 11:27:42 -06:00
f2d036340c
CI: Update clang format/tidy pre-commit versions
2024-11-04 23:52:58 -06:00
25b28aa887
Add .clang-format-glsl check
2024-10-25 15:11:36 -04:00
c92a6c7e27
CI: Update clang-format pre-commit hook to 19.1.0
2024-09-26 11:46:12 +02:00
fdc6ffd264
Style: Update ruff & mypy to latest versions
2024-09-20 09:36:09 -05:00
72c183ce8b
CI: Update pre-commit clang-format to 18.1.8
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• Modernized `.clang-format` file against latest LLVM config settings
2024-09-19 16:00:51 -05:00
89f9b0d908
Fix eslint .pre-commit-config.yaml by removing commas
2024-09-16 11:03:08 -04:00
41a81f5360
Style: Format yaml files
2024-09-13 08:06:53 -05:00
6a9c060883
Add support to the Android editor for signing and verifying Android apks
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- Apk signing and verification is enabled using the apksig library from ac5cbb07d8
2024-08-26 11:38:49 -07:00
a5897d579b
Update the GodotHost interface to support signing and verifying Android apks
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Update the export logic to enable apk generation and signing for Android editor builds
Note: Only legacy builds are supported. Gradle builds are not supported at this point in time.
2024-08-26 11:16:38 -07:00
4af1068688
CI: Add svgo pre-commit hook
2024-06-23 08:14:54 -05:00
576c9e4fe8
CI: Add pre-commit hook for clang-tidy
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• Set to "manual" so it isn't invoked in normal workflow
• Modernize `.clang-tidy` file
2024-06-17 11:27:18 -05:00
26859357c5
CI: Migrate codespell logic to pyproject.toml
2024-06-03 10:19:58 -05:00
48509590fd
CI: Make local python hooks multi-platform
2024-06-02 13:22:34 -05:00
1a89ae70eb
Upgrade to eslint 9
2024-05-22 11:32:25 +02:00
c40c89f94c
Merge pull request #90457 from Chubercik/ruff-formatter
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Replace `black` formatter with `ruff`
2024-05-22 09:26:42 +02:00
d9f8ef68df
Update pre-commit hooks configuration to use ruff instead of black
2024-05-21 18:02:29 -05:00
00e52d975c
Pre-commit: Allow adding downstream hooks without (less) risk of conflicts
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Apply Godot copyright header only on the platform folders that we maintain upstream.
This lets downstream forks decide what to do with their potential proprietary platforms.
2024-05-21 15:58:47 +02:00
0430704382
Fix for jsdoc hook in pre-commit
2024-05-16 13:50:13 +02:00
f4e58691c2
SCons: Consolidate pysettings via pyproject.toml
2024-05-14 12:01:48 -05:00
df969ff742
CI: Overhaul static checks to use pre-commit
2024-05-08 10:30:24 -05:00
e520359147
Pre-commit: Fix copyright_headers.py to run on all relevant files
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It was only running on the first file passed by pre-commit, instead of all.
Fixes compatibility with Windows paths to get the basename.
2024-03-15 15:32:50 +01:00
f2045ba822
Merge pull request #88933 from raulsntos/dotnet/pre-commit
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Move dotnet-format script to pre-commit
2024-03-02 10:48:25 +01:00
97851f0340
Move dotnet-format script to pre-commit
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Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
2024-03-02 08:25:48 +01:00
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
20c563de40
Replace hand-written pre-commit hooks with pre-commit Python tool
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`pre-commit` can be installed with pip, and configured in the Godot repo with
`pre-commit install`. It can then easily be run both locally with
`pre-commit run`, and on CI, in a cross-platform way.
This makes it much easier for contributors to set up pre-commit hooks,
without having to manually copy files to their git folder.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2024-02-26 14:57:53 +01:00