Commit Graph

47 Commits

Author SHA1 Message Date
ae1267d41c Fix help page title indentation 2016-08-01 16:30:09 +08:00
af395cea42 Fix help search dialog titles 2016-07-09 16:12:15 +02:00
68868aabc6 Add subsequence search to tools
Add it to the following searches:
- Create node.
- Scene tree.
- Inspector properties.
- Classes list in help.
- Quick open.
2016-06-12 14:53:03 -03:00
eb14373d69 Fixed editor help focus issues and input propagation 2016-06-09 18:26:47 +01:00
bf22e69822 deselect in help when click somewhere 2016-06-04 03:11:34 +09:00
3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
fb277dbde6 i18n: Don't make print_line calls translatable 2016-05-04 15:28:37 +02:00
567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
4e59d1c51f Fix for #4014, changed to 2 instead of 3 chars to trigger search 2016-03-18 17:07:07 +01:00
61e63b635c Merge pull request #3927 from TheHX/issue-3645
Added search box in Class List dialog (Script Editor)
2016-03-06 09:46:25 +01:00
fdd1209276 The help page now show the entire object hierarchy 2016-03-05 14:44:39 -03:00
cc6a6ef08c Added search box in Class List dialog (Script Editor) 2016-03-05 07:59:04 -03:00
6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
9e4532d689 Implement support for [codeblock] tag in help
It allows to define a multiline space-indented code block that will be properly parsed by the reST converter for the online docs.
The in-editor help understand the [codeblock] tag as it supposedly understand [code] already (i.e. it just seems to discard it, though the code was supposed to switch it to a monospace font, but that's likely another issue.
2016-02-17 21:17:08 +01:00
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
13964f59c1 -Added table support to RichTextLabel
-Made help more readable, closes #2851
2015-12-26 10:25:17 -03:00
493d3c22ca Fix editor help scroll to result 2015-11-27 20:11:49 -03:00
7aa2a2e62c Merge pull request #2909 from neikeq/imp_2908
Put 2D, 3D and Script editor table indexes in enum
2015-11-25 07:24:58 +01:00
8d97eef0fe Put 2D, 3D and Script editor index in enum
To avoid invalid index out of bounds mistakes.
2015-11-25 00:46:44 +01:00
a1059e3e3e Merge pull request #2908 from neikeq/fix_editor_select
Fix bugs caused by merged Script and Help tabs
2015-11-25 00:25:55 +01:00
06957a8026 Fix Class Reference request from Inspector 2015-11-25 00:08:39 +01:00
bfe8df27bc Fix switching between 2D/3D/Script 2015-11-25 00:07:32 +01:00
c591293718 Remember last help search 2015-11-24 22:33:26 +01:00
ccd40f76e8 -work in progress resourceparser and .tscn parser. Still non-functional
-fixed theora so it can compile theoralib but not theora
-fixed generation of windows icon in .rc, which didn't previously work in 32 bits
2015-11-24 10:42:05 -03:00
fa12ab8f02 Fix help display 2015-11-20 01:12:29 +01:00
a9a330645b Merge branch 'master' into BBCodeDocs 2015-11-19 01:19:19 +01:00
081a236c67 -Merged Script and Help tabs
-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
2015-11-17 09:46:08 -03:00
0f0dc1a5d3 BBCode is now allowed anywhere in the inline documentation. 2015-10-20 17:41:27 +02:00
f36d0fe4c5 Small readability fixes for the in-game class reference - fixes #2515 and #2393 (text spacing and top/left padding for the text area, respectively). 2015-09-29 22:38:23 -04:00
95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
96a86fdf75 Fix #1898 2015-05-13 23:27:13 -03:00
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
303ce0ea32 makes_editorhelp_uses_editor_settings_bg_color
This fixes issue #332 by using the "text_editor/background_color" editor
setting as background color for the EditorHelp.
2015-03-26 15:45:53 +01:00
dc7ac86b79 -Completely removed EmptyControl (but added fallback), closes #1017 2015-01-03 17:24:16 -03:00
0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00
6532aa627c Fix some more incorrect bindings 2014-10-26 15:07:54 +01:00
24b545d6ea Merge pull request #544 from marynate/PR-fix-help-history
Fix bug help history overwrote by tree item selected call back
2014-09-17 10:46:20 -03:00
01632a824e Bug Fixes
-=-=-=-=-

-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
2014-06-29 22:41:02 -03:00
4a59f683d3 Fix bug help history overwrote by tree item selected call back 2014-06-23 23:44:36 +08:00
2614631931 User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes dialog 2014-05-13 01:57:00 +08:00
ab76f54196 Update EditorHelp to response help request other than class; Make sure EditorHelpSearch dialog popup with search results 2014-05-06 19:21:21 +08:00
145b8c5e6f Start working on script editor help 2014-05-06 19:20:59 +08:00
7ea3e8267a -Fixed a few bugs in Viewport
-Made a few demos using Viewport to show it's true power!
-Fixed some start-up error messages.
2014-04-10 00:18:27 -03:00
f2a068984c -run script in editor
-add search docs dialog that returns places string was found
-added flash
2014-02-20 23:01:44 -03:00
8c1731b679 -project settings are saved when changed
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in  builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
2014-02-15 21:16:33 -03:00
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00