ac06e3d4db
clonning env for builtin ssl
...
(cherry picked from commit 62c17d65a8 )
2016-05-12 08:55:28 +02:00
7556391d20
Fix build for Windows 64-bits with GCC
...
(cherry picked from commit 81297f0fa1 )
2016-05-06 11:14:53 +02:00
4f57e532b8
Fix windows 64-bits build.
...
The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.
Fix #4113
(cherry picked from commit 9424c6c58f )
2016-05-06 11:12:31 +02:00
05857a5472
Update OpenSSL to 1.0.2h
...
(cherry picked from commit ab623c923d )
2016-05-06 11:11:21 +02:00
21ab3a030e
missing default value
2016-05-05 18:44:29 -03:00
a14ff27337
fix to avoid video texture scaling
2016-05-05 18:44:20 -03:00
d6e30256ad
ability to shrink all images x2 on load
...
this is for extreme cases when running on devices with very low video
memory, so you can still retain compatibility.
2016-05-05 18:43:47 -03:00
07fc330241
Fixed zero-length arrays in nrex. Fixes #4346
...
(cherry picked from commit 48b2dfab9f )
2016-04-27 08:50:36 +02:00
3efa0f130d
Update OpenSSL to version 1.0.2g
...
(cherry picked from commit e97922f220 )
2016-04-27 08:49:39 +02:00
b24c3be564
Update OpenSSL to version 1.0.1s
...
(cherry picked from commit c860574d8b
and commit 2cbd850979 )
2016-04-27 08:43:39 +02:00
f4ebba513a
Updated nrex to v0.2
...
* Fixed capturing groups matching to invalid results
* Fixed parents of recursive quantifiers not expanding properly
* Fixed LookAhead sometimes adding to result
(cherry picked from commit 6207d56b95 )
2016-04-27 08:42:12 +02:00
00566a8592
Revert "free Material 'shadow_material_double_sided' on ::finish()"
...
This reverts commit 43c74056b1 .
2016-04-06 19:37:16 +02:00
43c74056b1
free Material 'shadow_material_double_sided' on ::finish()
...
(cherry picked from commit 7a9998370f )
2016-04-06 18:46:46 +02:00
7ad50eaea8
This will disable png arm neon optimizing for android template if compile on windows, but make compiling successful.
...
And arm neon opt is enabled if not on windows.
(cherry picked from commit db89a47e28 )
2016-04-02 21:58:09 +02:00
c850fa7331
Added relative paths for DirAccess::remove()
...
Follows similar behaviour to DirAccess::rename()
(cherry picked from commit d7052ddba3 )
2016-03-05 13:35:48 +01:00
b05c27a27f
Fix allocation bug if compiled with modern clang or gcc
...
* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.
Fixes #3756 .
2016-02-27 15:26:18 +01:00
aec721b61f
Forgot to correct the ERR_FAIL_COND_V.
2016-02-12 07:50:35 +01:00
e380ea8fac
Added RegEx::get_capture_start() method
2016-02-12 07:45:12 +01:00
80e88c6a50
Removed PE-bliss, win32 binares so far remain without icon, had many issues with it:
...
-corrupted 32 binaries without reason
-does not support upx binaries
-forces dependency o libstdc++
2016-02-04 20:03:03 -03:00
f6a8a0f513
-Correctly flip BG texture if viewport is flipped, fixes #3507
2016-02-02 07:40:38 -03:00
0cd8c054a2
thread renaming
2016-01-31 20:23:24 -03:00
b406aae790
total pointers
2016-01-31 20:23:24 -03:00
5b68608b10
checking for file?
2016-01-31 20:23:23 -03:00
caddcca4f4
-Many fixes to windows build system with Mingw on Windows. Fixes #2690
2016-01-25 00:21:04 -03:00
2fce78ad10
Correct viewport scaling with stretch mode viewport, fixes #1571
2016-01-24 00:46:26 -03:00
784a3eeb90
-Fixed video stream theora not finishing when stream finishes, closes #3066
2016-01-23 17:58:17 -03:00
08e536dbe0
-Support the TRNS flag on libpng, fixes #3097
2016-01-23 17:19:51 -03:00
d67df42cc8
Merge pull request #2180 from sketchyfun/SketchyFun
...
Billboards were displayed upside down when drawn to a render texture
2016-01-19 22:25:40 +01:00
1cc5ccba1b
Allows vec4 shader uniforms to be set by quaternion variant type.
2016-01-13 22:09:07 +00:00
c633a29a39
improve reporting of error in wrong inheritance for autoload script
2016-01-13 09:42:03 -03:00
761b08ec8f
loading unaligned pbm
2016-01-12 06:24:47 -03:00
4a5db60843
Update bitmap_loader_pnm.cpp
2016-01-11 11:55:20 -03:00
9e8f647440
fix issue loading binary pbm
2016-01-11 11:44:53 -03:00
7f82c8d7c5
Merge pull request #3230 from touilleMan/issue-55
...
Remove unnecessary null pointer checks
2016-01-11 12:00:44 +01:00
6eb742d49f
-Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102
2016-01-10 21:45:58 -03:00
a120c66f98
-Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
...
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
f6798d9d73
-Made tile parameter work, fixes #3167
2016-01-10 17:45:41 -03:00
52e53d4513
-Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272
2016-01-10 15:15:04 -03:00
a6c1a5c6d0
Fix pthread renaming in Open/FreeBSD
2016-01-09 15:56:31 +01:00
88ecc29d1e
Fix uint compile error
2016-01-05 15:45:02 +03:30
cabf923484
Remove unnecessary null pointer checks
2016-01-04 11:46:16 +01:00
908f75c23f
having active items is pointless in input map
2016-01-03 18:52:42 -03:00
e8fbf39f88
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
...
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
eca92bb7ac
make it impossible to shrink framebuffer < 0, fixes #2066
2016-01-02 21:08:57 -03:00
8fb70142e4
Ability to use opacity on distance field textures, fixes #2148
2016-01-02 15:57:19 -03:00
5769f8aaae
Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes #2278
2016-01-02 12:03:33 -03:00
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
875bff2c4e
-fix loading of samples in mod, s3m and xm. Fixes #2553
2015-12-29 16:06:45 -03:00
77b5b4f4df
removed some prints
2015-12-29 12:56:58 -03:00
92cc8fcc74
redundant TAB removed
2015-12-23 15:41:46 +03:30