Commit Graph

17749 Commits

Author SHA1 Message Date
6d45d6265b Fix use after free in the editor inspector section cleanup.
(cherry picked from commit c7ca36b827)
2025-03-20 16:39:20 +01:00
ce7a785682 i18n: Sync translations with Weblate 2025-03-19 14:51:04 +01:00
a8e3ac0e09 Change root node transform warning to only show up for position
(cherry picked from commit f9c7b1fcff)
2025-03-19 12:57:23 +01:00
ab037eada2 [macOS] Fix editor loading crash on native menu click.
(cherry picked from commit 6d698cf185)
2025-03-19 12:57:00 +01:00
a2e1a028bb [Editor] Set window position when running project in maximized or full-screen mode to ensure it is opened on the correct screen.
(cherry picked from commit 0d6e4df175)
2025-03-19 12:56:18 +01:00
8813063847 Fix editor crash on overrides for non-existent input mappings.
(cherry picked from commit 57011c8948)
2025-03-18 14:06:16 +01:00
b31a2544fb Fix wrong height for top editors in the inspector
(cherry picked from commit 778a14a4d7)
2025-03-18 14:06:16 +01:00
72ad4a2f36 Make EditorProperty and its child EditorProperties behave more like sibling nodes
Let `EditorProperty::gui_input()` no longer handle mouse events that
occur in the child EditorProperty rect.

(cherry picked from commit 62aa4a6f9e)
2025-03-18 14:06:16 +01:00
ba27815166 Revert "Fix inspector jumping when gaining focus"
This reverts commit 9226424401.

(cherry picked from commit d0437d5052)
2025-03-18 14:06:15 +01:00
f0e7fa783e Revert "Fix inspector follow focus when child is focused"
This reverts commit 286d3ae415.

(cherry picked from commit a375e77b85)
2025-03-18 14:06:15 +01:00
63eb2b06d6 Fix Node dock broken right after opening project
(cherry picked from commit a4e35f1e76)
2025-03-18 14:06:15 +01:00
d4b7f06383 Create .uid files for detected new files
(cherry picked from commit 38ecaec5f9)
2025-03-18 14:06:15 +01:00
3de32375c3 Fix Android build template message translation
(cherry picked from commit db64674a56)
2025-03-18 14:06:15 +01:00
daa4b058ee i18n: Sync translations with Weblate 2025-03-14 01:11:51 +01:00
11c7d225fa [ResourceLoader] Do not wait for the main thread during initial reimport.
(cherry picked from commit 16865b6917)
2025-03-14 00:19:34 +01:00
757173e0e2 Add "Go Online" button on Export Template Manager
Godot 4.4 introduces network mode, which by default sets to offline.
Some features are disabled on offline mode, including downloading export
templates. Newcomers to the engine that has no knowledge about the network
mode might be confused on why the Export Template Manager tells them that
they're offline, despite them having internet connection.

This commit introduces a message that tells the user that online mode is
required, and a link button that user can click to enable online mode from
the Export Template Manager popup UI. Some code changes also made to make
sure that the button and message only shows on official build only.

(cherry picked from commit 9cbfeff940)
2025-03-14 00:17:17 +01:00
cc77c02d47 Merge pull request #104019 from akien-mga/4.4-cherrypicks
[4.4] Cherry-picks for the 4.4 branch (future 4.4.1) - 1st batch
2025-03-12 23:42:16 +01:00
be074cc17b Fix debugger's memory leak when project closes itself
(cherry picked from commit ddb94b9e9d)
2025-03-12 23:16:36 +01:00
2f90dfef65 Add missing ETR/TTR markups
(cherry picked from commit a7c1f2730f)
2025-03-12 23:16:21 +01:00
4b77d8520b ScriptEditor: Disable auto translation of the filename label
(cherry picked from commit f329439249)
2025-03-12 23:16:10 +01:00
c1563b6500 Fix ownership when pasting non root with child nodes
(cherry picked from commit 8d39e4b14e)
2025-03-12 23:15:47 +01:00
34e97c2b65 Fix a segfault in ConnectDialog if the destination node does not exist
(cherry picked from commit ed108fc993)
2025-03-12 23:02:28 +01:00
d1f77a5d57 Update UID upgrade tool dialog message 2025-03-12 10:56:28 -04:00
f388b5f3af Use text_overrun for project export errors
(cherry picked from commit 555caeaecc)
2025-03-12 14:59:04 +01:00
374e04f101 fix vbox separation in sections with PROPERTY_USAGE_ARRAY
(cherry picked from commit 4952e078e4)
2025-03-12 14:59:04 +01:00
f115cd260d Disabled depth test for line and handle materials
(cherry picked from commit 57d8ef5d23)
2025-03-12 14:59:04 +01:00
57b5500525 Fix some i18n issues in visual shader editor
(cherry picked from commit ef4636ac59)
2025-03-12 14:59:04 +01:00
7b8c74aaa1 Restore "Show in File Manager" button functionality in ProjectManager
- now "Show in File Manager" button is invisible on Android and web (as it should be) when project path is valid.
- tooltip is visible again.

(cherry picked from commit 92c6920272)
2025-03-12 14:59:04 +01:00
14992b1341 Update script modified times when saved in EditorNode
(cherry picked from commit dade8bd66f)
2025-03-12 14:59:02 +01:00
ccb325f0bc Fix headless import always emits errors
(cherry picked from commit dba92c9354)
2025-03-12 14:59:02 +01:00
b3caec15f5 Set editor's translation domain at root node
(cherry picked from commit 7c8f81f1d0)
2025-03-12 14:58:58 +01:00
fad2e6ded9 i18n: Sync translations with Weblate 2025-03-02 23:23:52 +01:00
dc128dddb6 Merge pull request #103467 from KoBeWi/the_script_you_are_looking_for_is_no_longer_here
Validate custom type script before loading it
2025-03-02 22:08:21 +01:00
d57296f850 Merge pull request #103439 from Hilderin/fix-autoloaded-scene-loses-built-in-script-when-upgrading-to-4.4
Fix autoloaded scene loses their built-in script when upgrading to 4.4
2025-03-02 22:08:18 +01:00
cc2649acdb Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
0c9caccb33 Fix invalid startup embedded game location and size after resizing editor main area 2025-03-02 06:22:02 -05:00
847c2577ab Fix autoloaded scene loses their built-in script when upgrading from 4.3 to 4.4 2025-03-01 12:33:14 -05:00
bc0d58b07e i18n: Sync translations with Weblate 2025-02-26 00:05:03 +01:00
cc7a951140 Merge pull request #103266 from KoBeWi/l8ter_m8
Load docks layout after their position is initialized
2025-02-25 15:28:14 +01:00
7aec67f1f1 Load docks layout after their position is initialized 2025-02-25 00:12:19 +01:00
ab717497ef [Windows] Offload RenderingDevice creation test to subprocess. 2025-02-24 19:40:10 +02:00
fe84b84b51 [mbedTLS] Enable TLS 1.3 negotiation by default 2025-02-24 14:04:09 +01:00
37f9e427aa Merge pull request #103143 from PhairZ/plugin-icons
Fix plugin icons not displayed
2025-02-23 12:13:06 +01:00
b99a971654 Merge pull request #103120 from lyuma/fix_translation_uid_hash
CSV import: Generate positve UID for .translation and follow renames
2025-02-23 12:12:58 +01:00
ba47acab0a Merge pull request #103105 from Hilderin/fix-embedded-game-window-first-startup-location-size
Fix Embedded Game window wrong first startup location and size
2025-02-23 12:12:51 +01:00
05c56e8393 Merge pull request #103052 from Hilderin/fix-embedded-game-mouse-over-not-focused-windows
Fix Embedded Game does not focus when mouse over on Windows
2025-02-23 12:12:47 +01:00
f2ad4303aa csv import: generate positve UID for .translation and follow renames
Mask with INT64_MAX to avoid negative UIDs which cause bugs.
If the generated .translation UID is already in use (renamed), overwrite that file instead.
2025-02-22 01:08:48 -08:00
16b7459cda fix plugin icons not displayed 2025-02-22 04:40:52 +02:00
394508d26d i18n: Sync translations with Weblate 2025-02-21 10:07:12 +01:00
068d40a5a9 Fix Embedded Game window wrong first startup location and size 2025-02-20 20:24:12 -05:00