Commit Graph

76 Commits

Author SHA1 Message Date
a4cfc77dc0 Move NavigationServer mesh queries to dedicated file
Moves all the navigation mesh query related functions from NavMap and NavRegion to a dedicated file and makes them static.
2024-09-03 13:16:35 +02:00
c3ee32f106 Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
0274508647 Merge pull request #93498 from smix8/connection_relocation
Move NavRegion connections to NavMap
2024-08-19 16:05:05 +02:00
dbf4be308c Merge pull request #93583 from smix8/obstacle_monitor
Add navigation obstacles to performance monitor stats
2024-08-16 23:45:10 +02:00
b8fc6b4979 NavigationServer3D.map_get_closest_point_to_segment - add an additional shortest distance check
For a case when shortest distance is between some point located on a face's
edge and some point located on a line segment.
2024-06-29 19:50:10 +02:00
f9876d3a88 Add navigation obstacles to performance monitor stats
Adds navigation obstacle count to navigation performance monitor.
2024-06-25 05:17:27 +02:00
83bd8fa396 Move NavRegion connections to NavMap
Moves bookkeeping for connections from region to map where connections are actually made.
2024-06-23 14:49:35 +02:00
40fc299aa3 Remove unused navigation polygon properties
Removes unused navigation polygon properties, a leftover from the old Godot 3 days that used polygon center to polygon center distance for (rather inaccurate) pathfinding cost calculation.
2024-06-22 21:55:48 +02:00
4ed747e255 Fixed closest edge and face check in NavigationServer3D.map_get_closest_point_to_segment 2024-06-17 15:34:46 +04:00
9b191f669c Fix NavigationServer3D.get_closest_point_to_segment() with use_collision 2024-06-07 14:24:39 +02:00
86de59d60a [Core] Add LocalVector::has for convenience 2024-05-06 18:03:37 +02:00
2da69294fc Improve NavigationServer NavMap sync error msgs
Improves NavigationServer NavMap sync error msgs.
2024-02-22 13:49:31 +01:00
313c1d1100 Add function to get navigation map iteration id from NavigationServer
Adds function to get navigation map iteration id from NavigationServer.
2024-02-22 09:45:49 +01:00
24bd30716e Merge pull request #87959 from Scony/fix-navi-sync-errors
Add means for fixing navmap synchronization errors
2024-02-12 13:34:30 +01:00
9ea8d4fa38 Add means for fixing navmap synchronization errors 2024-02-11 21:06:47 +01:00
4cc8748c47 Make navigation map spatial queries thread-safe
Makes navigation map spatial queries thread-safe by adding a readers–writer lock.
2024-02-06 19:27:59 +01:00
d4806d2d84 Merge pull request #85253 from sandygk/fix-reachable-polygon-closest-to-end-point
[Navigation] Do not use travel cost for minimum when re-selecting end point
2023-12-19 13:01:45 +01:00
84692c6252 Navigation: Fix GCC 12.3 -Wtype-limits warnings 2023-12-12 11:00:06 +01:00
64a56245d8 Add NavigationServer random point queries
Adds query functions to get random points on navigation mesh to the NavigationServer.
2023-12-08 00:18:05 +01:00
8a9e3ad8d5 Merge pull request #84816 from Scony/add-obstacle-navserver-tests
Fix memory leak in 'NavigationServer3D' involving static obstacles
2023-12-04 23:05:39 +01:00
11e63d244e Do not use travel cost for minimum when re-selecting end point 2023-11-28 07:23:58 -05:00
a4b3546577 Fix memory leak in 'NavigationServer3D' involving static obstacles 2023-11-17 21:20:14 +01:00
3f26191d16 Fix NavigationObstacle height
Fixes NavigationObstacle height.
2023-11-13 21:32:22 +01:00
fc4cc27e66 Fix NavigationObstacle elevation
FixesNavigationObstacle elevation.
2023-11-13 06:55:31 +01:00
ade4d3cf28 Fix NavigationLink enabled toggle
Fixes NavigationLink enabled toggle.
2023-10-21 03:11:37 +02:00
d0564f2466 Fix NavMesh map_update_id returning 0 results in errors 2023-08-03 18:57:35 +02:00
d7f07820aa Merge pull request #79228 from smix8/fix_funnel_4.x
Fix pathfinding funnel adding unwanted point
2023-08-02 21:36:46 +02:00
69fad39cf5 Add NavigationServer API to enable regions and links
Adds NavigationServer API to enable regions and links.
2023-07-26 01:20:15 +02:00
c51e264446 Fix pathfinding funnel adding unwanted point
Fixes pathfinding funnel adding unwanted point due to precision issues.
2023-07-23 03:24:14 +02:00
e5c24f7118 Fix closest possible navigation path position
Fixes closest possible navigation path position.
2023-07-08 23:16:47 +02:00
d0c1dd16ee Revert "Update RVO2 to git 2022.09"
This reverts commit c920881105.

Fixes #78826.
2023-06-29 12:50:49 +02:00
ae9dd47d0c Add agent pause mode to NavigationServer
Adds agent pause mode to NavigationServer.
2023-06-18 12:37:03 +02:00
25b2f1780a Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
754a52a4ab Merge pull request #78201 from smix8/navmesh_cell_height_4.x
Fix `cell_height` for navigation meshes
2023-06-14 09:27:33 +02:00
375156a637 Merge pull request #78099 from DeeJayLSP/rvo2023
Update RVO2 to git 2022.09
2023-06-14 09:25:10 +02:00
c920881105 Update RVO2 to git 2022.09 2023-06-13 21:13:21 -03:00
180a5cded1 Fix cell_height for navigation meshes
Fixes `cell_height` for navigation meshes.
2023-06-13 23:24:32 +02:00
c3e4dd86ff Merge pull request #77693 from smix8/navmap_sync_warnings_4.x
Add navigation map synchronization warnings
2023-06-13 13:52:46 +02:00
7f2417135f Improve navigation map synchronisation error msgs
Improves navigation map synchronisation error msgs related to mismatch of cell sizes.
2023-06-03 11:40:33 +02:00
fef7b4efdc Add navigation map synchronization warnings.
Adds navigation map synchronization warnings.
2023-05-31 16:23:27 +02:00
f986b52b3c Make navigation mesh edge connections optional
Makes navigation mesh edge connections optional.
2023-05-11 18:46:34 +02:00
7e1a261cc6 Prevent unnecessary navigation map synchronizations
Prevents unnecessary navigation map synchronizations triggered by redundant calls to setters of e.g. region, link or map properties.
2023-05-11 07:38:16 +02:00
a6ac305f96 Rework Navigation Avoidance
Rework Navigation Avoidance.
2023-05-10 05:01:58 +02:00
38094dfc4a Merge pull request #74558 from smix8/navserver_real_t_4.x
Fix NavigationServer internals still using float instead of real_t
2023-04-03 16:00:42 +02:00
184427196f Fix NavigationAgent enable avoidance crash
Fixes NavigationAgent enable avoidance crash.
2023-04-01 12:52:15 +02:00
64ce93cee9 Fix agents with disabled avoidance getting added to avoidance simulation
Fixes that agents with disabled avoidance were getting added to avoidance simulation.
2023-03-14 04:20:57 +01:00
217a27014b Fix NavigationServer internals still using float instead of real_t
Fixes that some NavigationServer internals still used float instead of real_t in some parts.
2023-03-07 22:10:48 +01:00
0d80705f11 Rename NavigationServer internal RvoAgent to NavAgent
Renames the NavigationServer internal RvoAgent to NavAgent.
2023-02-01 22:27:48 +01:00
bf1571979c Rename Navigation uses of 'location' to 'position'
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26 18:19:03 +01:00
5b1df48c6c Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00