Commit Graph

39373 Commits

Author SHA1 Message Date
eba2d3d931 Merge pull request #55137 from akien-mga/certs-20211101
certs: Sync with Mozilla bundle as of Nov 1, 2021
2021-11-20 09:01:16 +01:00
a8b563d777 Merge pull request #41698 from madmiraal/fix-23484
Fix Area monitorable in 2D and 3D Godot physics.
2021-11-20 08:57:15 +01:00
1d1ceca6b4 Add area to moved list when changing monitorable,
and only remove area from query when deleting pair if it was monitorable.
2021-11-20 06:57:34 +00:00
07f8996b1c certs: Sync with Mozilla bundle as of Nov 1, 2021
edd798d35a
2021-11-19 18:45:10 +01:00
2c22caccc5 basis_universal: Sync with upstream 646a9f826
646a9f8261
2021-11-19 18:40:08 +01:00
c6d2768a19 Merge pull request #54500 from Faless/js/4.x_webgl 2021-11-19 18:06:22 +01:00
4a127fd2cc Merge pull request #55130 from fabriceci/fix-2d-horizontal-velocity-on-wall
Scales the horizontal velocity according to the wall slope in 2D
2021-11-19 09:29:53 -07:00
46fdba5f8b [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Note, the editor build requires the mbedtls module to be manually
enabled, as it is currently needed as a ResourceUID dependency.

This will need to be addressed in a separate PR.
2021-11-19 16:59:27 +01:00
4ab293c13c Merge pull request #55132 from TokageItLab/fix-loopmode-when-imorting 2021-11-19 16:50:01 +01:00
bbdba3310f Added hint about loop_mode to resource importer 2021-11-19 23:56:14 +09:00
a706ef3272 wslay: Sync with upstream 45d22583b
45d22583b4

Mostly style changes, a couple new methods and fixes.
Tweak file structure a bit.
2021-11-19 15:47:20 +01:00
1db8cf0d81 Merge pull request #55117 from akien-mga/miniupnpc-2.2.3
miniupnpc: Update to version 2.2.3
2021-11-19 15:35:20 +01:00
2ee77f6f05 GPULightmapper: better algorithm to generate rays for indirect lighting
Previous algorithm used an algorithm to generate rays that was not completely
random. This caused artifacts when large lighmap textures were used.

The new algorithm creates better rays and by that prevents artifacts.
2021-11-19 15:29:43 +01:00
3a4debfa59 Scales the horizontal velocity according to the wall slope in 2D 2021-11-19 14:09:17 +01:00
28ad2e8c72 libvorbis: Sync with upstream 1.3.7
Fixes various bugs, including several ones with security relevance.

Changes: https://github.com/xiph/vorbis/releases/tag/v1.3.7
2021-11-19 14:08:06 +01:00
2410f5de03 meshoptimizer: Sync with upstream commit f4c356d79
f4c356d79f
2021-11-19 14:02:49 +01:00
41ce417847 libwebp: Sync with upstream 1.2.1
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.1/NEWS
2021-11-19 13:55:13 +01:00
5bea1370f0 zstd: Update to upstream version 1.5.0
Release notes: https://github.com/facebook/zstd/releases/tag/v1.5.0
2021-11-19 13:01:58 +01:00
0b84b26b2e xatlas: Sync with upstream ec707faea
ec707faeac
2021-11-19 12:59:01 +01:00
914b7f825d pcre2: Update to upstream version 10.39
Changelog: https://github.com/PhilipHazel/pcre2/blob/pcre2-10.39/ChangeLog
2021-11-19 12:47:40 +01:00
77efd406bf libogg: Update to upstream 1.3.5
Mostly a cosmetic update, we were already on a commit close to what
ended up being tagged as 1.3.5. Adds an extra buffer overflow fix.
2021-11-19 12:33:13 +01:00
d1360895ee graphite: Update to upstream commit 80c52493e
80c52493ef

Includes a fix for inaccurate slice range calculation for bases with diacritics.

Also removes unnecessary ChangeLog, and updated unrelated vhacd commit to match
currently used one.
2021-11-19 12:23:54 +01:00
42f8bfaff0 Merge pull request #55114 from akien-mga/doc-makerst-theme_items 2021-11-19 12:23:27 +01:00
b452005c5c Merge pull request #55113 from Chaosus/shader_fix_const_arg 2021-11-19 14:04:26 +03:00
432ac521ef miniupnpc: Update to version 2.2.3
Library code and public headers are now properly separated, we can fix include paths
to remove the redundant subfolder.
2021-11-19 12:00:37 +01:00
46d3effa99 tinyexr: Sync with upstream 1.0.1
Removes miniz as a bundled dependency, relies on our own zlib instead.

Includes a couple commits ahead of `v1.0.1` tag to fix MinGW builds.
2021-11-19 11:25:14 +01:00
1a9e3d581b doc: Fix make_rst.py hyperlinks for theme items
Fixup to #55092.
2021-11-19 10:41:17 +01:00
f4c0e90fd9 Allow passing non-variable constant to const function param in shaders 2021-11-19 12:14:13 +03:00
a777f01052 i18n: Sync classref translations with Weblate
(cherry picked from commit f737ed4da0)
2021-11-19 09:55:14 +01:00
36150e432c i18n: Sync editor translations with Weblate
(cherry picked from commit 7ca1be5f37)
2021-11-19 09:55:09 +01:00
fc9de5ba7f Merge pull request #54499 from Faless/threads/4.x_work_pool_default 2021-11-19 09:39:21 +01:00
fb47e30458 Merge pull request #55105 from Calinou/layer-20-remove-outdated-comments 2021-11-19 09:07:42 +01:00
6357412cbc Merge pull request #55111 from Faless/js/4.x_input_fix_focus
[HTML5] Fix input not focusing canvas, Gamepad API errors.
2021-11-19 08:12:13 +01:00
91dbc288cc [HTML5] Add checks to Gamepad API events.
In some conditions the events might be generated even when the `gamepad`
object is not accessible due to Security Context requirements.
This commit adds a check to avoid firing the handler in those cases.
2021-11-19 04:07:01 +01:00
f13c7fc83e [HTML5] Fix input not focusing canvas.
mousedown and touchstart should focus the canvas to ensure correct
application lifecycle.
2021-11-19 04:06:55 +01:00
652fd9ffcc Remove outdated comments related to the 20-layer editor limitation
All 32 layers are now exposed in the editor.
2021-11-18 23:02:40 +01:00
ba798d585c Merge pull request #55101 from DavidSichma/black-ext 2021-11-18 22:23:44 +01:00
0deccc550c Merge pull request #42374 from madmiraal/fix-32776
Trigger RigidBodyBullet space override updates when Area properties change.
2021-11-18 12:22:02 -07:00
756eab200b Merge pull request #42306 from madmiraal/fix-39947
Update Bullet Area overlaps when Area properties or shapes change.
2021-11-18 12:04:41 -07:00
3fe10c7e9d Fixed pre-commit-black file extensions
Now hook can find .py files.
2021-11-18 19:29:17 +01:00
b7260e04cc Merge pull request #44726 from madmiraal/fix-44644
Ignore Bullet collision contact points with distance = 0
2021-11-18 11:16:15 -07:00
84f59c60b0 Merge pull request #55095 from Giwayume/bugfix/atlas_cutoff_master
Fix texture atlas generation when source sprite is larger than generated atlas
2021-11-18 17:40:19 +01:00
fa11b45961 Merge pull request #55084 from JFonS/fix_depth_prepass
Fix Depth-Prepass transparency mode
2021-11-18 17:39:46 +01:00
4a4b363da1 Merge pull request #55092 from KoBeWi/thelp_item
Add [theme_item] tag to editor help
2021-11-18 17:39:17 +01:00
3f9c24a8d7 Merge pull request #55085 from JFonS/transparency_fixes
Fix transparency state initialization
2021-11-18 17:17:20 +01:00
9432efb7d0 Fix texture atlas generation when source sprite is larger than generated atlas 2021-11-18 10:05:59 -05:00
395558c021 Merge pull request #54462 from Paulb23/the-last-hidden-line 2021-11-18 15:56:06 +01:00
8ea92b9c1f Merge pull request #55063 from Paulb23/pck-create 2021-11-18 15:53:13 +01:00
6f929395d9 Add [theme_item] tag to editor help 2021-11-18 15:32:23 +01:00
d087e1c413 Merge pull request #55082 from Chaosus/vs_mesh_emitter 2021-11-18 15:16:38 +01:00