eba2d3d931
Merge pull request #55137 from akien-mga/certs-20211101
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certs: Sync with Mozilla bundle as of Nov 1, 2021
2021-11-20 09:01:16 +01:00
a8b563d777
Merge pull request #41698 from madmiraal/fix-23484
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Fix Area monitorable in 2D and 3D Godot physics.
2021-11-20 08:57:15 +01:00
1d1ceca6b4
Add area to moved list when changing monitorable,
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and only remove area from query when deleting pair if it was monitorable.
2021-11-20 06:57:34 +00:00
07f8996b1c
certs: Sync with Mozilla bundle as of Nov 1, 2021
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edd798d35a
2021-11-19 18:45:10 +01:00
2c22caccc5
basis_universal: Sync with upstream 646a9f826
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646a9f8261
2021-11-19 18:40:08 +01:00
c6d2768a19
Merge pull request #54500 from Faless/js/4.x_webgl
2021-11-19 18:06:22 +01:00
4a127fd2cc
Merge pull request #55130 from fabriceci/fix-2d-horizontal-velocity-on-wall
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Scales the horizontal velocity according to the wall slope in 2D
2021-11-19 09:29:53 -07:00
46fdba5f8b
[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
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Note, the editor build requires the mbedtls module to be manually
enabled, as it is currently needed as a ResourceUID dependency.
This will need to be addressed in a separate PR.
2021-11-19 16:59:27 +01:00
4ab293c13c
Merge pull request #55132 from TokageItLab/fix-loopmode-when-imorting
2021-11-19 16:50:01 +01:00
bbdba3310f
Added hint about loop_mode to resource importer
2021-11-19 23:56:14 +09:00
a706ef3272
wslay: Sync with upstream 45d22583b
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45d22583b4
Mostly style changes, a couple new methods and fixes.
Tweak file structure a bit.
2021-11-19 15:47:20 +01:00
1db8cf0d81
Merge pull request #55117 from akien-mga/miniupnpc-2.2.3
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miniupnpc: Update to version 2.2.3
2021-11-19 15:35:20 +01:00
2ee77f6f05
GPULightmapper: better algorithm to generate rays for indirect lighting
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Previous algorithm used an algorithm to generate rays that was not completely
random. This caused artifacts when large lighmap textures were used.
The new algorithm creates better rays and by that prevents artifacts.
2021-11-19 15:29:43 +01:00
3a4debfa59
Scales the horizontal velocity according to the wall slope in 2D
2021-11-19 14:09:17 +01:00
28ad2e8c72
libvorbis: Sync with upstream 1.3.7
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Fixes various bugs, including several ones with security relevance.
Changes: https://github.com/xiph/vorbis/releases/tag/v1.3.7
2021-11-19 14:08:06 +01:00
2410f5de03
meshoptimizer: Sync with upstream commit f4c356d79
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f4c356d79f
2021-11-19 14:02:49 +01:00
41ce417847
libwebp: Sync with upstream 1.2.1
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Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.1/NEWS
2021-11-19 13:55:13 +01:00
5bea1370f0
zstd: Update to upstream version 1.5.0
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Release notes: https://github.com/facebook/zstd/releases/tag/v1.5.0
2021-11-19 13:01:58 +01:00
0b84b26b2e
xatlas: Sync with upstream ec707faea
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ec707faeac
2021-11-19 12:59:01 +01:00
914b7f825d
pcre2: Update to upstream version 10.39
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Changelog: https://github.com/PhilipHazel/pcre2/blob/pcre2-10.39/ChangeLog
2021-11-19 12:47:40 +01:00
77efd406bf
libogg: Update to upstream 1.3.5
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Mostly a cosmetic update, we were already on a commit close to what
ended up being tagged as 1.3.5. Adds an extra buffer overflow fix.
2021-11-19 12:33:13 +01:00
d1360895ee
graphite: Update to upstream commit 80c52493e
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80c52493ef
Includes a fix for inaccurate slice range calculation for bases with diacritics.
Also removes unnecessary ChangeLog, and updated unrelated vhacd commit to match
currently used one.
2021-11-19 12:23:54 +01:00
42f8bfaff0
Merge pull request #55114 from akien-mga/doc-makerst-theme_items
2021-11-19 12:23:27 +01:00
b452005c5c
Merge pull request #55113 from Chaosus/shader_fix_const_arg
2021-11-19 14:04:26 +03:00
432ac521ef
miniupnpc: Update to version 2.2.3
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Library code and public headers are now properly separated, we can fix include paths
to remove the redundant subfolder.
2021-11-19 12:00:37 +01:00
46d3effa99
tinyexr: Sync with upstream 1.0.1
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Removes miniz as a bundled dependency, relies on our own zlib instead.
Includes a couple commits ahead of `v1.0.1` tag to fix MinGW builds.
2021-11-19 11:25:14 +01:00
1a9e3d581b
doc: Fix make_rst.py hyperlinks for theme items
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Fixup to #55092 .
2021-11-19 10:41:17 +01:00
f4c0e90fd9
Allow passing non-variable constant to const function param in shaders
2021-11-19 12:14:13 +03:00
a777f01052
i18n: Sync classref translations with Weblate
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(cherry picked from commit f737ed4da0 )
2021-11-19 09:55:14 +01:00
36150e432c
i18n: Sync editor translations with Weblate
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(cherry picked from commit 7ca1be5f37 )
2021-11-19 09:55:09 +01:00
fc9de5ba7f
Merge pull request #54499 from Faless/threads/4.x_work_pool_default
2021-11-19 09:39:21 +01:00
fb47e30458
Merge pull request #55105 from Calinou/layer-20-remove-outdated-comments
2021-11-19 09:07:42 +01:00
6357412cbc
Merge pull request #55111 from Faless/js/4.x_input_fix_focus
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[HTML5] Fix input not focusing canvas, Gamepad API errors.
2021-11-19 08:12:13 +01:00
91dbc288cc
[HTML5] Add checks to Gamepad API events.
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In some conditions the events might be generated even when the `gamepad`
object is not accessible due to Security Context requirements.
This commit adds a check to avoid firing the handler in those cases.
2021-11-19 04:07:01 +01:00
f13c7fc83e
[HTML5] Fix input not focusing canvas.
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mousedown and touchstart should focus the canvas to ensure correct
application lifecycle.
2021-11-19 04:06:55 +01:00
652fd9ffcc
Remove outdated comments related to the 20-layer editor limitation
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All 32 layers are now exposed in the editor.
2021-11-18 23:02:40 +01:00
ba798d585c
Merge pull request #55101 from DavidSichma/black-ext
2021-11-18 22:23:44 +01:00
0deccc550c
Merge pull request #42374 from madmiraal/fix-32776
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Trigger RigidBodyBullet space override updates when Area properties change.
2021-11-18 12:22:02 -07:00
756eab200b
Merge pull request #42306 from madmiraal/fix-39947
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Update Bullet Area overlaps when Area properties or shapes change.
2021-11-18 12:04:41 -07:00
3fe10c7e9d
Fixed pre-commit-black file extensions
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Now hook can find .py files.
2021-11-18 19:29:17 +01:00
b7260e04cc
Merge pull request #44726 from madmiraal/fix-44644
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Ignore Bullet collision contact points with distance = 0
2021-11-18 11:16:15 -07:00
84f59c60b0
Merge pull request #55095 from Giwayume/bugfix/atlas_cutoff_master
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Fix texture atlas generation when source sprite is larger than generated atlas
2021-11-18 17:40:19 +01:00
fa11b45961
Merge pull request #55084 from JFonS/fix_depth_prepass
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Fix Depth-Prepass transparency mode
2021-11-18 17:39:46 +01:00
4a4b363da1
Merge pull request #55092 from KoBeWi/thelp_item
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Add [theme_item] tag to editor help
2021-11-18 17:39:17 +01:00
3f9c24a8d7
Merge pull request #55085 from JFonS/transparency_fixes
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Fix transparency state initialization
2021-11-18 17:17:20 +01:00
9432efb7d0
Fix texture atlas generation when source sprite is larger than generated atlas
2021-11-18 10:05:59 -05:00
395558c021
Merge pull request #54462 from Paulb23/the-last-hidden-line
2021-11-18 15:56:06 +01:00
8ea92b9c1f
Merge pull request #55063 from Paulb23/pck-create
2021-11-18 15:53:13 +01:00
6f929395d9
Add [theme_item] tag to editor help
2021-11-18 15:32:23 +01:00
d087e1c413
Merge pull request #55082 from Chaosus/vs_mesh_emitter
2021-11-18 15:16:38 +01:00