Commit Graph

13 Commits

Author SHA1 Message Date
b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
d54f2ad7ca Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
1054956461 Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
57e27683ba Update docs to version 4.0 2020-01-31 17:15:41 -08:00
2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
677e95d8d1 doc: Make all module docs self-contained 2017-11-15 21:29:33 +01:00