Commit Graph

699 Commits

Author SHA1 Message Date
02e6c0ab95 Fix String::begins_with when both strings are empty
(cherry picked from commit 3026b566b0)
2024-03-11 18:08:11 +01:00
c17688fa6c Fix running tests in template builds
Also fixes some errors with 3D disabled
2024-02-27 16:03:18 +01:00
ad57a98eb0 [Core] Fix AABB.encloses failing on shared upper bound
This differs from `Rect2(i)` and was fixed for those classes in the past

(cherry picked from commit b4191bf8f6)
2024-01-25 18:56:36 +01:00
881d253897 Fix some build errors with disable_3d=Yes
* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`

(cherry picked from commit c6a1ae7875)
2024-01-25 18:55:00 +01:00
0224a60b43 Added error to catch conversion on invalid image
(cherry picked from commit dec2269bca)
2024-01-24 15:56:50 +01:00
c913a8de58 Fix memory leak in 'NavigationServer3D' involving static obstacles
(cherry picked from commit a4b3546577)
2023-12-07 10:27:03 +01:00
kit
d24d73ba31 Make mouse-enter/exit notifications match mouse event propagation
`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.

In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.

Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
c0808d5083 fix assignment to vec2 tests 2023-10-25 20:57:45 +02:00
3e8dc9df0a Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter
Remove vertical scrollbar padding from line width calc
2023-10-17 16:12:58 +02:00
897ff71156 Merge pull request #76244 from kgrubbs22/variant-test-updates
Added Unit Tests for Variant for Operator Overloading
2023-10-16 10:37:40 +02:00
b15dd3e145 Add test justifying change to expected horizontal scroll position 2023-10-13 12:22:50 -07:00
881fe67d94 Code Editor: Fix regression with using doc comments for code regions 2023-10-13 09:38:03 +03:00
25cbb682f5 Fix code completion override of home and end keys 2023-10-06 14:48:45 -04:00
c2b916751d Merge pull request #82786 from theraot/donotreplacestartingdigitwithunderscore
Do not replace starting digit with underscore when making identifier
2023-10-05 12:29:42 +02:00
09b30be86d Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
aa554e8278 Merge pull request #82694 from BrianMacIntosh/master
"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
5cd7ca0ccc Do not replace starting digit with underscore when making identifier 2023-10-04 08:05:04 -05:00
b11309ddb6 Merge pull request #81633 from matorin57/code-completion-popup
Avoid resetting the code completion popup excessively
2023-10-03 17:20:49 +02:00
676627e1d1 "Whole Words" search can detect word boundaries inside the search term.
For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
2023-10-02 13:47:59 -07:00
3a39de4e2f Add rotate_toward and angle_difference to GDScript and C# 2023-10-01 22:19:42 +02:00
3ec673085b Merge pull request #79523 from aaronfranke/is-conformal
Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
7dccb9e039 Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
d2e651f403 Add Duplicate Lines shortcut to CodeTextEditor
This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
bcfb2c0089 Simplify Geometry3D tests 2023-09-25 01:54:22 -05:00
303d0994e9 Avoid resetting the code completion popup excessively 2023-09-20 15:49:25 -05:00
734b9d2379 Fix Curve3D baking up vectors for nontrivial curves.
The code was modified in 42aa539 to have a different basis vector, but
this line was missed and caused up vectors to invert sometimes.

Fixes #81879
2023-09-18 18:50:36 -06:00
77623d0a36 Merge pull request #81354 from MJacred/textedit_pixel_pos_fix
Fix `TextEdit.get_rect_at_line_column returning` negative pos even though cursor is in viewable area of the control
2023-09-18 10:37:59 +02:00
721cac4a38 Merge pull request #81456 from AThousandShips/test_fix
Fix errors when testing `Resource`
2023-09-14 15:21:37 +02:00
56806ffeed Add is_conformal method to Basis and Transform2D 2023-09-13 17:20:30 -05:00
38ca83e16f Merge pull request #81464 from AcatXIo/fix-sign-nan
Fix `SIGN(NAN)` returning 1
2023-09-12 12:01:39 +02:00
5c43e4c1ef Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
6170381bd7 Fix TextEdit.get_rect_at_line_column returning negative pos even though cursor is in viewable area of the control 2023-09-11 12:32:36 +02:00
7d69a5ba50 Fix sign(NAN) returning 1.
Fixes #79036. sign(NAN) now returns 0.
This should not impact performance much in any way.
Adds a test for the NAN case. Updates the documentation to clarify the new behavior.
2023-09-09 11:30:11 +02:00
7726ed6740 Fix errors when testing Resource
Replaces `get_meta` with `has_meta` for cases where the meta is expected
to be empty.
2023-09-09 08:20:05 +02:00
22e2696767 Add unit tests for type_convert Variant utility function 2023-09-08 10:13:22 -05:00
11518665b7 Codestyle: Don't use auto where not warranted
We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
d013fc3f03 Merge pull request #81304 from ajreckof/Change-precedence-in-rules-to-make-location-after-proper-casing-
Change precedence in rules to make location after proper casing.
2023-09-07 13:52:08 +02:00
58126e479c Introduce the concept of global theme contexts
This commit adds the default theme context, which replaces
the need to manually check the project and the default theme
all the time; simplifies related code.

It also adds framework for custom theme contexts, to be used
by the editor. Custom contexts can be attached to any node,
and not necessarily a GUI/Window node. Contexts do no break
theme inheritance and only define which global themes a node
uses as a fallback.

Contexts propagate NOTIFICATION_THEME_CHANGED when one of their
global themes changes. This ensures that global themes act just
like themes assigned to individual nodes and can be previewed
live in the editor.
2023-09-06 19:40:43 +02:00
19632eaf50 Change precedence in rules to make location after proper casing. 2023-09-05 16:16:21 +02:00
95b00b11b0 Merge pull request #81328 from bruvzg/str_minus_zero
[String] Fix string conversion for -0.0 float values.
2023-09-05 15:14:36 +02:00
14cfed57b5 Merge pull request #81326 from bruvzg/font_update
Update and properly list versions of the built-in fonts.
2023-09-05 15:14:30 +02:00
2b3bbde6da [String] Fix string conversion for -0.0 float values. 2023-09-05 11:32:55 +03:00
ab33613a13 Update and properly list versions of the built-in fonts. 2023-09-05 08:17:24 +03:00
4328ffcc79 Fix ThemeDB initialization in tests
Also fixes class name shadowing in Viewport/Window tests.
2023-09-04 18:07:16 +02:00
528a76486c Add inverse hyperbolic functions asinh(), acosh() & atanh()
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
8edc0b43b9 Merge pull request #78634 from Sauermann/fix-notification-order
Fix `Object::notification` order
2023-08-30 08:44:36 +02:00
c4705a590b Fix Object::notification order
Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.

To fix this some `notification` functions had to add a `p_reversed`
parameter.

This made it necessary to adjust cpp-bindings.

Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
0045dc204c Revert "Implement loading DDS textures at run-time"
This reverts commit 34ab1c8a36.
2023-08-29 14:25:16 +02:00