0b8cf7946e
Fix javascript build in Windows
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Fix #3438
(cherry picked from commit c48ffed87a )
2016-06-25 01:41:56 +02:00
c1e004ffca
String documentation: .ord_at() returns int not String
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fixes #5189
(cherry picked from commit 58a891265a )
2016-06-25 01:41:56 +02:00
d662f5aa63
does not fix the bug reported in #4326 and #4818 ,
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but at least make sure it throws and error and does not crash
(cherry picked from commit 333de40180 )
2016-06-25 01:41:56 +02:00
85c6d1b37d
correctly wrap lines longer than width in richtextlabel, fixes #4735
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(cherry picked from commit c204170232 )
2016-06-25 01:41:56 +02:00
fd4d666289
Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838
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(cherry picked from commit 37ed2bae69 )
2016-06-25 01:41:56 +02:00
d8f9c95dbd
Fix crash in code completion
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Fix #4641
(cherry picked from commit 17b6cebcfe )
2016-06-25 01:41:56 +02:00
56c5da8565
changed visual server free() to free_rid() like in the other servers. Fixes #4917
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(cherry picked from commit 64b4253dbf )
2016-06-25 01:41:56 +02:00
c2e09a21ac
Update gamepad mappings.
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Merge mappings from https://github.com/gabomdq/SDL_GameControllerDB
(cherry picked from commit 3d0b390457 )
2016-06-25 01:41:56 +02:00
d8d926730c
Dictionary: rename param in .has() .has_all() .erase()
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fixes #5190 , param should be named key, not value
(cherry picked from commit 7a19e3c6ae )
2016-06-25 01:22:42 +02:00
da45e32ef1
-Avoid negative zero from being saved to config files o resource files, fixes #4758
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(cherry picked from commit 910151a361 )
2016-06-25 01:22:41 +02:00
b075525e84
resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759
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(cherry picked from commit f0abda999e )
2016-06-25 01:22:41 +02:00
6525e0017c
Fixed ancient bug that prevented proper theme editing, closes #4924
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(cherry picked from commit c1056a9bfb )
2016-06-25 01:22:41 +02:00
c54744ce4d
Documented many Physics2D* classes
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(cherry picked from commit 471ab4e6ff )
2016-06-25 01:22:41 +02:00
acc552c447
Made error when signal calls a method with the wrong number of parameters more detailed, closes #4893
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(cherry picked from commit 4bb93c976c )
2016-06-25 01:22:41 +02:00
d411cbe1d9
rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992
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(cherry picked from commit 83bf8036de )
2016-06-25 01:22:41 +02:00
2212cc827c
fix how some display values are shown, fixes #4953
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(cherry picked from commit 1555608276 )
2016-06-25 01:22:41 +02:00
cb37d1bb91
apply built-in scripts when running the game, closes #4987
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(cherry picked from commit 482b21a5a4 )
2016-06-25 01:22:41 +02:00
7987147502
gdscript tokenizer will dislike use of case, closes #4991
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(cherry picked from commit ceeb5453a8 )
2016-06-25 01:22:41 +02:00
c22ac11afb
fix crash in SamplePlayer, closes #5005
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(cherry picked from commit ef9720c8f0 )
2016-06-25 01:22:41 +02:00
d945dbdd0f
remove unnecesary found bug? print, closes #5028
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(cherry picked from commit fea9511bc6 )
2016-06-25 01:22:40 +02:00
b06cf23c1a
make sure tab is not visible in RichTextLabel, closes #5079
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(cherry picked from commit ef2f6a18d2 )
2016-06-25 01:22:40 +02:00
51330b29ae
do not allow picking in captured mode, closes #5134
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(cherry picked from commit b75fb6674b )
2016-06-25 01:22:40 +02:00
8289760227
Show descriptive errors when look_at is improperly used, closes #5131
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(cherry picked from commit 375fbe5c7c
and db1e9bac79 )
2016-06-25 01:22:40 +02:00
dd7e7c94c1
property output unix seconds since epoch in windows get_system_time_secs, fixes #5155
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(cherry picked from commit fc7adf0b4c )
2016-06-25 01:22:40 +02:00
25244e9843
* fix messages when modifying on switching the active axis
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(cherry picked from commit a713188388 )
2016-06-25 00:37:19 +02:00
6a83c87dda
fixes wrong bool return, closes #5037
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(cherry picked from commit c5a2aff6db )
2016-06-25 00:31:10 +02:00
64ac2272ce
If a resource is delete from fs dialog, but the resource is currently loaded,
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clear the path of the resource. Fixes #5110
(cherry picked from commit f4ff30dff0 )
2016-06-25 00:30:06 +02:00
2998b7c486
add line spacing option to script and shader editor ( #5105 )
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(cherry picked from commit 990956c4e0 )
2016-06-25 00:29:25 +02:00
13d3d217b1
Fixed editor help focus issues and input propagation
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(cherry picked from commit eb14373d69 )
2016-06-25 00:27:49 +02:00
a94f6108a9
Filling in documentation
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Documentation for BoneAttachment, KinematicBody, ParallaxBackground,
ParallaxLayer, and TestCube
(cherry picked from commit 50de99f050 )
2016-06-25 00:26:18 +02:00
93616e41f9
Caret blink no longer updates when hidden, issue 5100
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(cherry picked from commit e260e3872c )
2016-06-25 00:26:10 +02:00
1475f8d318
RtAudio: proper under/overflow warning
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fix #5102
(cherry picked from commit 39260f9dca )
2016-06-25 00:25:50 +02:00
9bb6a0852b
GLEW: Update to upstream version 1.13.0 (pristine)
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This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087 ).
The added source files are as provided in the upstream tarball.
(cherry picked from commit 5bed0af65e )
2016-06-25 00:24:18 +02:00
66ce012ca6
GLEW: Define static + enabled and includes via SCons
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This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.
For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
(cherry picked from commit 768e925271 )
2016-06-25 00:24:09 +02:00
64507f0085
Haiku: Do not define GLEW_ENABLED to undefine it later
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Partial revert of f61eb5fd8e .
(cherry picked from commit 4c658dc523 )
2016-06-25 00:24:02 +02:00
08c9e566bf
Improved Blender/Collada shadeless->unshaded import
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(cherry picked from commit 101e0c9ec6 )
2016-06-25 00:23:48 +02:00
afbc9d550f
Improved breakpoint marker position, and scales with font size
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(cherry picked from commit d66b034bd1 )
2016-06-25 00:22:36 +02:00
d16375d005
Classref for: ImageTexture, Image, LargeTexture
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(cherry picked from commit ec96e36bc9 )
2016-06-25 00:22:06 +02:00
74d0f8b65b
Exposed Image.INTERPOLATE_*
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(cherry picked from commit 8a4eca8aa8 )
2016-06-25 00:21:56 +02:00
9791d2ef6d
Fix indentation issues in last commits
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Ping @reduz.
(cherry picked from commit 0729c852b4 )
2016-06-25 00:19:27 +02:00
cb94271e9f
properly pass events to parent controls, closes #4701
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(cherry picked from commit aec5506414 )
2016-06-25 00:16:35 +02:00
bb8b57cbae
-Fix small bug regarding to canvas layer detection, closes #4381
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(cherry picked from commit 2b9cab25c0 )
2016-06-25 00:16:08 +02:00
5a45b295ae
fixed interactive_loader() not returning a cached scene
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(cherry picked from commit 47bd1e8688 )
2016-06-25 00:15:28 +02:00
a39eaf4c66
Add missing license information (ogg/vorbis/opus)
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(cherry picked from commit c0a8c4f6e4 )
2016-06-25 00:12:01 +02:00
9ac954e2a4
Add missing license information (Theora)
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(cherry picked from commit 18fc2ccbe1 )
2016-06-25 00:11:33 +02:00
73e455c22f
Keep the default environment variables as set by SCons
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(cherry picked from commit ad0af9d273 )
2016-06-25 00:11:26 +02:00
840ad26069
Add missing license information (WebP)
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(cherry picked from commit f97f8971e3 )
2016-06-25 00:11:05 +02:00
b18000349e
Add missing license information (MiniZip)
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(cherry picked from commit 04fc62c4e3 )
2016-06-25 00:10:59 +02:00
7bff33ea92
fix ui_* input events in Editor
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`input/` is the category for these in globals ^^
fixes #5050
(cherry picked from commit a9779efe82 )
2016-06-25 00:09:26 +02:00
aad9cd3e22
Document Viewport and ViewportSprite classes
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(cherry picked from commit 662e0cc411 )
2016-06-25 00:06:48 +02:00