9bdf110840
Fix set_pick_color error
2019-06-19 14:52:54 +02:00
86e4677fb4
Add HSV mode to color picker
2019-05-28 18:00:52 +02:00
88c0a8d4b8
Merge pull request #26252 from ZahFox/colorpicker
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ColorPicker: Properties to toggle the editability and visibility of presets
2019-04-30 13:31:51 +02:00
b8e09f98c4
Make buttons that trigger popups have the same scale
2019-04-29 13:07:47 -03:00
7e87a410fa
Merge pull request #28205 from mikolasan/26937-hide-popup-menu
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Hide popup menu when OptionButton is hidden
2019-04-29 17:28:49 +02:00
cce2e4b07c
Merge pull request #22301 from YeldhamDev/button_popup_highlight
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Enable toggle behaviour for buttons that trigger popups
2019-04-25 17:47:23 +02:00
ebe54833a9
Fix popup visibility for OptionButton, MenuButton and ColorPickerButton
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Hide popup when its button or another parent object is hidden
Fixes #26937
2019-04-22 15:11:49 -07:00
eb9c92f996
ColorPicker: New properties to toggle the editability and visibility of presets
2019-02-24 23:16:56 -06:00
4fd7115e13
General cleanup of script and doc search bars
2019-02-10 14:18:08 -02:00
8d3ae29e8f
Small fixup on button toggle behaviour in ColorPicker
2019-01-28 15:51:57 -02:00
182f26fe5e
Make some small enhancements to the ColorPicker
2019-01-27 12:44:39 -02:00
4b78306459
Fix a rounding error in ColorPicker
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This closes #25063 .
2019-01-18 22:19:19 +01:00
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
61ceb59f1d
ColorPicker fixes
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- Fix regression from #22402 which made presets invisible ingame
with `tools=yes` builds.
- Don't emit `color_changed` signal when deleting a preset
as no color change happens.
2018-12-12 22:30:49 +01:00
8f9447310d
Enable toggle behaviour for buttons that trigger popups
2018-12-11 19:23:26 -02:00
d303a7e6d7
Merge pull request #22680 from lupoDharkael/color-picker-presets
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ColorPicker: extend access to presets from gds
2018-12-07 22:39:12 +01:00
e19520e8fe
ColorPicker: extend access to presets from gds
2018-10-24 01:07:33 +02:00
2ef29d35bd
Fix to ColorPicker behaviour when entering html.
2018-10-05 13:04:23 +02:00
4980ae5632
Made ColorPicker save it's presets while in editor.
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Made ColorPicker save it's presets while in editor.
2018-09-24 19:32:36 +02:00
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
bf3c81f20b
fix ColorPickerButton.get_popup()
2018-07-10 15:06:36 +02:00
cf38270ef7
Increase settings apply speed and added deferred color apply
2018-05-31 11:33:36 +03:00
e8dce91481
Revert "Fix color-picker sliders"
2018-05-18 01:49:45 +02:00
c58e155580
Fix color-picker sliders
2018-05-17 23:27:29 +02:00
031a445368
Add note about color picker deferred initialization
2018-05-16 08:04:46 -03:00
e639db0529
Fix segfault at quiting editor
2018-05-16 16:54:04 +09:00
005b69cf6e
-New inspector.
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-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)
-
2018-05-15 17:14:31 -03:00
3f837a623f
Add popup_closed signal for ColorPickerButton
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Fixes #17688
2018-04-13 15:55:10 -05:00
8277bf29a4
Various ui tweaks for color picker
2018-03-12 13:58:31 +01:00
9b8e8b2220
Bind many more properties to scripts
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Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
d65ac7378c
Fix crash in OS::execute on FreeBSD
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As spotted by @robfram, closes #15288 .
Also reviewed other uses of `if (String.find(.*))` for potential similar mistakes, found a wrong (and useless) one in ScriptEditorDialog.
2018-01-04 01:20:20 +01:00
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
23080c7ed7
Made MenuButton and ColorPickerButton's "get_popup" methods return constant.
2017-12-25 14:03:53 -02:00
13c2ff9320
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
d6d0df4ba6
Added get_popup() method to ColorPickerButton. This allows to check if the picker is open or not using Popup signals.
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Ammend: Added docs for the method.
2017-12-01 23:18:01 +02:00
9001ba26aa
Added and improved some missing icons, plus some other visual fixes.
2017-10-13 16:39:17 -05:00
15986ea343
Several visual improvements.
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Added proper label sizing
Improved text editor status bar
Fixed some issues with ItemList and also some style fixes
Added background to color picker samples (the mrcdk fix)
Fixed slider ticks.
Added VS breakpoint and error styleboxes.
2017-09-28 15:00:43 -05:00
05bb8e0c10
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
bd282ff43f
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
cacced7e50
Convert Object::cast_to() to the static version
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Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
541fdffc0a
Merge pull request #10319 from neikeq/pr-engine-editor-hint
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Adds Engine::is_editor_hint() method
2017-08-20 12:55:46 -03:00
90b8a5b71e
Removes editor_hint from SceneTree
2017-08-19 01:29:45 +02:00
00f6c85928
Synchronize parameter names in definition and declaration
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Fixes #10244 .
2017-08-16 17:22:23 +02:00
2f290038d6
Removes type information from method binds
2017-08-10 07:17:50 +02:00
49c7620326
Add object type hint for docs
2017-07-19 02:03:34 +07:00
668d00ff2d
Fix ColorPicker to use theme constants
2017-07-18 09:43:16 +07:00
443e58e88c
ColorPicker: fix DPI, hue & color update issues
2017-06-20 04:00:05 +07:00
f5185e7ba6
Fix ColorPicker's screen pick functionality
2017-06-19 09:23:57 -03:00
b19225bfce
-Fix freezes caused by etccomp2, closes #9183
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-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00