1f677eb279
Properly select the newly duplicated file
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(cherry picked from commit 0ae1241304 )
2024-01-25 18:32:36 +01:00
88526a23a5
Fix unable to deselect audio effects
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(cherry picked from commit cf39cc985b )
2024-01-25 18:32:36 +01:00
6a2a048753
Reset TileMap editor drag_type by using the _stop_dragging() function when the toolbar mode is not selected
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(cherry picked from commit 5a3de5bc30 )
2024-01-25 18:32:36 +01:00
4bc567d27a
Fix creating and updating plugin with dot in folder name
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(cherry picked from commit 46253bd9e9 )
2024-01-25 18:32:36 +01:00
5dbe105f22
Fix theme access in the Groups editor
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(cherry picked from commit 0244f8318f )
2024-01-25 18:32:36 +01:00
5573f37ff3
Change suffix from m to px
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(cherry picked from commit b7d5f3e984 )
2024-01-25 18:32:36 +01:00
8633f7bcdb
Hide Node dock successfully on undo/redo and deletion
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Fixes #84530 .
(cherry picked from commit da84489b27 )
2024-01-25 18:32:35 +01:00
6e6d49c68a
Fix ColorPicker's alpha slider arrow offset
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(cherry picked from commit d76d8c5f29 )
2024-01-25 18:32:35 +01:00
6777e1b4bf
Replace memory allocation point of ValueTrack correctly in AnimationMixer
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When a animation track doesn't have an keys, it's possible that we leak memory due the ERR_CONTINUE_MSG macro usage.
By checking the error condition first, we avoid a allocation and thus the leak.
(cherry picked from commit ea84effb84 )
2024-01-25 18:32:35 +01:00
8e3740d425
Expose copy_effects copy compute shader in Mobile backend
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(cherry picked from commit 608d41a969 )
2024-01-25 18:32:35 +01:00
9609df181d
Make screen_get_refresh_rate() respect iOS Low Power Mode
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(cherry picked from commit 6a8f6bae4c )
2024-01-25 18:32:35 +01:00
93fd5da49c
Add wireframe for compatibility mode
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(cherry picked from commit bae6f86257 )
2024-01-25 18:32:35 +01:00
43d24379a5
Trigger zoom from pan gestures when pressing ctrl
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Enables zooming using pan + ctrl on macOS trackpads / Magic Mouse.
Windows and Linux don't emit pan gesture events, so shouldn't be
affected. Not tested on Android.
(cherry picked from commit 6b45694836 )
2024-01-25 18:32:35 +01:00
9f10aedb17
Correctly register editor-only module classes with the API
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(cherry picked from commit 0f8c955c1a )
2024-01-25 18:08:46 +01:00
5f3bd68cfe
Fix squish DXT5 RA-As-RG channel swapping
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(cherry picked from commit 1224129c50 )
2024-01-25 18:08:46 +01:00
2fe886f3a5
Fix squish RGTC_R decompression corruption
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(cherry picked from commit 433a2a6ea2 )
2024-01-25 18:08:46 +01:00
3a8c04ea3c
Add PackedRealArray as an alias for Vector<real_t>
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(cherry picked from commit 3f469ee485 )
2024-01-25 18:08:46 +01:00
89f22518dc
Bugfix: Replace // with \\ before sending path to Blender
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On Windows, Blender treats //fileshare/assets/model.blend as a relative
path which will not be found. Instead, replace the first two chars with
`\\` which when escaped becomes `\\\\`.
(cherry picked from commit 72d18d50a4 )
2024-01-25 18:08:46 +01:00
94949f0ee1
[X11] Fix Godot stealing focus on alternative Window Managers
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(cherry picked from commit 40d69c25d5 )
2024-01-25 18:08:46 +01:00
6f6a1dc5e9
Fix D&D viewport position calculation
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It is necessary to transform screen position to viewport position.
(cherry picked from commit 4b6516c843 )
2024-01-25 18:08:46 +01:00
dd665988d7
Correctly enforce minimum window size in editor
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Also set the maximum size for the language
picked in the project manager.
(cherry picked from commit 416e594eb3 )
2024-01-25 18:08:45 +01:00
663ba67016
Fix 2D normals for transposed texture
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(cherry picked from commit 0fe7eead02 )
2024-01-25 18:08:45 +01:00
cd29fb22a0
Fixed RegEx search_all for zero length matches/lookahead/lookbehind
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(cherry picked from commit 7b2fd342e3 )
2024-01-25 18:08:45 +01:00
5a7c19f6c4
Fix "Class name cannot be empty" error when sorting no import files by type
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(cherry picked from commit 5b57db2637 )
2024-01-25 18:08:45 +01:00
8544106b7e
[MP] Handle cleanup of "scene cache" nodes
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Make sure we delete the relevant ObjectID from the cache when the nodes
are removed from tree.
(cherry picked from commit 853df2895a )
2024-01-25 18:08:45 +01:00
6e4cbdc144
SCons: Add stack_size and default_pthread_stack_size options to Web target
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(cherry picked from commit 6788bc6bc2 )
2024-01-25 18:08:45 +01:00
d01c60c178
Changed HTML input color_changed logic.
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Made the HTML field send change events based on whether the new color's string is different from the previous color's string (instead of whether the new string parses to the current color value).
Previously, updating the color value even when the corresponding string hadn't changed would unnecessarily quantize the color value to 8 bits just by opening/closing the Color Picker.
(cherry picked from commit 21d778b0c3 )
2024-01-25 18:08:45 +01:00
28818d1d6c
Add Texture2D and Texture3D icons
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(cherry picked from commit 6cdd406c3d )
2024-01-25 18:08:45 +01:00
b247151af2
Improve Curve3D Debug Drawing
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(cherry picked from commit 982ce34a58 )
2024-01-25 18:08:45 +01:00
771db18a5d
Uses screen-aligned quads for origin lines to avoid issues on NVidia
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While we are add it, use alpha-antialised lines to make them look nice
(cherry picked from commit 5591f289d7 )
2024-01-25 18:08:44 +01:00
571cb746f9
Improve sorting of enum autocompletion
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(cherry picked from commit 76fd7ec394 )
2024-01-25 18:08:44 +01:00
c4fb3bc342
certs: Sync with Mozilla bundle as of Dec 13, 2023
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bef37a977c
(cherry picked from commit c6e829b4c6 )
2024-01-25 17:53:50 +01:00
08772e3fd3
ThorVG: update from v0.11.6 to v0.12.0
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https://github.com/thorvg/thorvg/releases/tag/v0.12.0
Godot-related SVG bug fixes:
+ [SwEngine] Fixed a linear filling scaling issue.
thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
it doesn't start with MoveTo.
thorvg/thorvg#1848
Fixes #86128 Gradient issue.
(cherry picked from commit e090b112ef )
2024-01-25 17:53:49 +01:00
7827a3945b
ThorVG: update from v0.11.2 to v0.11.6
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https://github.com/thorvg/thorvg/releases/tag/v0.11.6
Godot related:
+ [Renderer] Improved the internal structure for compact
scene-hierarchy traversing.
+ [SwEngine] Improved trigonometric & image scaler performance.
+ [SwEngine] Fixed a loss of image pixels during image down-scaling.
+ [Renderer/Engine] Improved safety measures.
+ [SwEngine] Resolved a bug causing strokes to be improperly
invisible due to clipping.
thorvg/thorvg#1785
+ [Renderer] Rectified the precision of rounded rectangle corners.
thorvg/thorvg#1824
+ [Portability] Resolved compiler shadowing warnings.
thorvg/thorvg#1811
Fixes godotengine#85465 Clipped strokes from outside the canvas.
Fixes godotengine#86012 Rounded rectangles in SVG files rendering incorrectly.
(cherry picked from commit 74ed6d63bf )
2024-01-25 17:53:49 +01:00
50eaeec2f7
Add descriptions to the remaining properties of RDPipelineDepthStencilState
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(cherry picked from commit 0bb744e555 )
2024-01-25 17:40:45 +01:00
f7f86cf5db
Add missing descriptions to remaining signals.
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(cherry picked from commit 8f10d7dd19 )
2024-01-25 17:40:45 +01:00
b6d78d8eb7
Clarify that Callable will not be encoded with var_to_bytes
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(cherry picked from commit c909354396 )
2024-01-25 17:40:45 +01:00
6b3e4bb0ec
Fix various typos in documentation
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(cherry picked from commit d3e7b8c8a8 )
2024-01-25 17:40:45 +01:00
93fd2f7768
Replace some "uncommon" words in class reference
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(cherry picked from commit 61bdbdd9ee )
2024-01-25 17:40:45 +01:00
06ccf2bbb5
Add performance note to Array.resize()
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(cherry picked from commit 80b636069a )
2024-01-25 17:40:45 +01:00
7e33c6bf22
Update get_image doc to mention that it will return an empty image with invalid texture
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(cherry picked from commit d73312d5e9 )
2024-01-25 17:40:44 +01:00
58dd33e3d0
Add note that a large value for outline_size is not recommended
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(cherry picked from commit daa8942f41 )
2024-01-25 17:40:44 +01:00
b0318cfb3d
Overhaul AABB's documentation
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(cherry picked from commit 8467245526 )
2024-01-25 17:40:44 +01:00
4f60f850f7
Specify how CanvasTexture does not work in 3D
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(cherry picked from commit 52d062560b )
2024-01-25 17:40:44 +01:00
e19f2c6b76
Clarify Node doc: get_child returns null for invalid index
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(cherry picked from commit 3c416f3a64 )
2024-01-25 17:40:44 +01:00
3b2cdc2cc5
Overhaul Node Documentation
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(cherry picked from commit b5ca06c9ca )
2024-01-25 17:40:44 +01:00
27d08e2d87
Correct C# syntax in _validate_property example for the Object class
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(cherry picked from commit e40b23c619 )
2024-01-25 17:38:16 +01:00
49cec88ff9
Complete the docs for Quaternion
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(cherry picked from commit d67e7f8729 )
2024-01-25 17:38:15 +01:00
bb8b208ede
Explain which nodes receive NOTIFICATION_WM_SIZE_CHANGED
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(cherry picked from commit 361aa909da )
2024-01-25 17:38:15 +01:00
cc90979f35
Clarify that @GlobalScope.clamp does not do component-wise clamping
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(cherry picked from commit e7dbb7a267 )
2024-01-25 17:38:15 +01:00