Commit Graph

7486 Commits

Author SHA1 Message Date
b5bf60e04f Fix crash in EditorPropertyArray
(cherry picked from commit d80a2a89f0)
2022-12-12 14:49:23 +01:00
433be4aa3e Add open scene button in Inspector for PackedScene resource 2022-12-12 16:10:00 +08:00
9983df9210 Merge pull request #69526 from m4gr3d/polish_navigation_controls_opacity_3x
[3.x] Minor tweaks/polish to the navigation controls to prevent interference
2022-12-05 11:33:43 +01:00
bf7f93d236 Merge pull request #69384 from asalazar516/3.x_delete_nodes_request_param
[3.x] Add missing argument to `AnimationNodeBlendTreeEditor::_delete_nodes_request`
2022-12-05 00:13:31 +01:00
cbc8ccbe20 Add more info to WAV import errors
Print mismatched header contents and file size, which can provide more clues to users when debugging.

(cherry picked from commit f5d256b118)
2022-12-04 20:19:50 +08:00
3f8bb6fb53 Improvements to EditorResourcePicker
(cherry picked from commit 9568789a9d)
2022-12-04 19:18:17 +08:00
f1e6ecd3b5 Minor tweaks/polish to the navigation controls to prevent interference:
- Reduce controls size
- Enable opacity on hover to increase visibility
2022-12-02 23:33:14 -08:00
fd101d9def [3.x] Add missing argument to AnimationNodeBlendTreeEditor::_delete_nodes_request 2022-12-02 11:12:38 -08:00
4d5ef72669 Merge pull request #69434 from timothyqiu/editor-title
[3.x] Update project window title when a project setting was changed
2022-12-01 18:13:58 +01:00
9ea2ef7c44 Update project window title when a project setting was changed
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2022-12-01 12:54:10 +08:00
fdc21747be Improve editor property capitalization
* Captialize stop words when they are the last word.
* Add stop words logic in `extract.py`.

(cherry picked from commit c0e9d928e6)
2022-12-01 12:12:25 +08:00
2363d0f9ba Improve editor property capitalization
- Don't capitalize stop words such as "at", "in" or "to".
- Add more acronyms to capitalize.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit aafa816946)
2022-12-01 12:08:40 +08:00
57c429975c Make Camera3D gizmo clickable
(cherry picked from commit ca9063fe4e)
2022-12-01 11:55:09 +08:00
22ecc0561d Create reset tracks with the right update mode
(cherry picked from commit b46a2aaa4b)
2022-12-01 10:31:28 +08:00
1b607b04b4 Advance animation after confirming
(cherry picked from commit 798f9c8632)
2022-12-01 10:12:37 +08:00
7f0b3bc2a0 Add editor setting for AcceptDialog OK/Cancel buttons positioning
The position (left/right) of the Cancel and OK buttons in AcceptDialog
are DisplayServer specific, as Windows uses OK/Cancel and macOS uses Cancel/OK.

Linux/X11 currently uses the macOS convention which is also the GTK+/GNOME one,
though it's not consistent with Qt/KDE applications which follow the Windows
convention.

Since that can't satisfy everyone, it's best if it's configurable also for the
editor (it's already configurable for the project).

Fixes #59379.

(cherry picked from commit 9bb05de89f)
2022-12-01 09:50:51 +08:00
3b35454ac3 Stopped edge stripping when using Find in Files
(cherry picked from commit 0179791e85)
2022-11-30 15:34:50 +01:00
9a340a2868 Project Manager: Fix hacky code for project rename
Instantiating a new ProjectSettings is *not* the way to go.
ConfigFile works just fine to read/change a single value.

Fixes memory leaks as the instantiated ProjectSettings was never freed.
Forbid doing this to prevent such problems.

Fixes #25661.

(cherry picked from commit f21f75eb6f)
2022-11-30 15:34:27 +01:00
d3735d8b21 Cast dragged file extension name to lowercase, closes #68104
(cherry picked from commit 07e367cb0b)
2022-11-30 15:34:27 +01:00
7f2c318e6e SpriteFramesEditor Fix calculating frame index from mouse position
(cherry picked from commit d135957987)
2022-11-30 15:34:27 +01:00
c15bb8147e Handle closed splines in Collada importer
(cherry picked from commit 8f7ab02bc6)
2022-11-30 15:34:26 +01:00
9d6c3b5151 Debugger: Fix fetching source to link C++ error on GitHub
Fixes #66974.

(cherry picked from commit 4d29346a74)
2022-11-30 15:34:25 +01:00
24eb91cd5b Fix checking if script is attached to any node belonging to scene
(cherry picked from commit 7f7966e10a)
2022-11-30 15:06:13 +01:00
6997482dbf Don't try to import unknown dependency from scan
Only import dependency we know how to import, since custom resource may have .gd in dependency list which doesn't have an importer

(cherry picked from commit 0463a445c4)
2022-11-30 14:46:20 +01:00
b957816736 Add built-in action toggle in Input Map settings 2022-11-29 16:53:35 +08:00
5240609e67 Merge pull request #67681 from m4gr3d/android_editor_polish_3x
[3.x] Android Editor: Add navigation controls to the spatial editor viewport
2022-11-28 16:32:06 +01:00
693ce99d2d Merge pull request #68853 from Maran23/3-x-tooltip-fix
Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit)
2022-11-24 15:44:50 +01:00
ea46617f12 Add Gradient resource preview generator
Co-Authored-By: Haoyu Qiu <timothyqiu32@gmail.com>
2022-11-22 13:25:54 +08:00
6f7228e2da Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit)
The editor inspector will now get the edited class name from the MultiNodeEdit when it is used.
The name of the selected nodes is searched in the scene and if not found in the parent class(es).

This is a mostly clean backport from Godot 4.0.
2022-11-18 21:20:36 +01:00
cc59e18c9b Add navigation control to the spatial editor viewport for the Android editor 2022-11-16 05:17:21 -08:00
36a8ebf882 Merge pull request #67666 from timothyqiu/editable-owner
[3.x] Fix wrong owner for editor plugin created nodes in instanced scene
2022-11-15 18:00:38 +01:00
79ebba0f6b [3.x] Prevent docks to be reset to first tab when switching dock visibility 2022-11-03 13:02:11 +01:00
f32f4ec051 Improve dragging scene into 3D viewport 2022-11-01 18:58:16 +08:00
a7581ed718 Merge pull request #67947 from timothyqiu/spatial-gizmo-hide
[3.x] Fix spatial gizmo still active when node is deselected
2022-10-31 14:00:43 +01:00
51fcc013c0 Only show named layers in layer menu 2022-10-31 20:40:39 +08:00
0025ab89c7 Fix spatial gizmo still active when node is deselected 2022-10-31 20:38:31 +08:00
d50cfd9f18 Fix wrong owner for editor plugin created nodes in instanced scene 2022-10-20 15:06:17 +08:00
456c0ecda6 Remove leading spaces from enumerator name hints 2022-10-08 15:23:46 +08:00
90e9e7c37d Center icons vertically in editor docs' hierarchy 2022-10-06 15:42:34 +08:00
42aa574285 Merge pull request #66229 from Mickeon/3.x-editor-docs-hierarchy-icons
[3.x] Add type icons to editor docs' hierarchy
2022-10-03 14:57:54 +02:00
5a424bc306 Merge pull request #66654 from akien-mga/3.x-debugger-clear-stack-dump-on-exit
Debugger: Clear stack dump on execution stop
2022-10-03 14:56:12 +02:00
1a7c1eb858 Debugger: Clear stack dump on execution stop
Fixes #34198.
2022-09-30 11:22:53 +02:00
cbde08d452 Merge pull request #66227 from Mickeon/3.x-editor-unique-name-toggle 2022-09-29 14:57:49 +02:00
ed109b3938 i18n: Sync editor translations with Weblate (3.5 branch)
(cherry picked from commit 7ee90a080f)
2022-09-27 23:52:09 +02:00
eccc802d7e [3.x] Fix crash when ScriptEditor accesses Script with no language set 2022-09-23 13:58:31 +02:00
84f0e470a1 [3.x] Add type icons to editor docs' hierarchy
Backport of #64847 and #65248
2022-09-21 22:24:37 +02:00
9d4bc8528e [3.x] Make "Access as Unique Name" a shortcut
Backport of #65134
2022-09-21 21:31:40 +02:00
47d2b4e732 [macOS export, 3.x] Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-09-21 10:37:25 +03:00
13fec0a237 Shrink shader editor's oversized borders
(cherry picked from commit c2553f530b)
2022-09-20 10:26:17 +02:00
c86f4c7f58 Ignore node rename if already exited blend tree
(cherry picked from commit f9bee90994)
2022-09-20 10:26:17 +02:00