Commit Graph

159 Commits

Author SHA1 Message Date
e86454fb38 Fixes and modifications for some dialogs. 2017-12-21 15:26:46 -02:00
0d04f212a3 Clean up setting dialogues a bit. 2017-12-17 18:39:36 +01:00
3adae8599c Merge pull request #14698 from carlosfvieira/6382-Properties_in_the_inspector_lacking_tooltips
Proposed change to close issue "#6382 - Properties in the inspector lacking tooltips"
2017-12-16 15:05:09 +01:00
e73486aed4 Made multiline property editor deselect text when opening. 2017-12-15 22:46:36 -02:00
30acd5f834 closes godotengine/godot#6382 - traverse classes docs so that all properties from inherited classes have tooltips accordingly 2017-12-16 00:24:39 +00:00
24df9f3707 Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
d0ebcb61c8 Highlight Editor Settings categories 2017-12-11 13:13:17 +01:00
2b41afb30e Fix wrong return value in some virtual method bindings 2017-12-10 15:34:08 +01:00
7d735da6aa Merge pull request #13351 from poke1024/fix12451_2
Make click on arrow properly open and close property editor modals
2017-12-10 11:58:36 +01:00
efc3ffb816 fix certain popup close clicks with popup buttons 2017-12-10 10:55:48 +01:00
028f959fb1 PropertyEditor: Filter out resource_local_to_scene
This lets the empty "Global" category disappear again.
Also silence a debug print.
2017-12-10 00:18:10 +01:00
626eebdec4 PropertyEditor: Fix display of property doc in tooltip 2017-12-09 22:54:12 +01:00
cae50c7f1d Remove layer flyout label. 2017-12-09 17:42:24 +01:00
13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
e3155071bc Merge pull request #13958 from jjjuande/fix_revert_button
Fix the revert button issue with instanced nodes
2017-12-07 00:30:07 +01:00
86fcc39fa9 Fix and rewrite folding logic, closes #14005, closes #13421 2017-12-06 19:07:17 -03:00
0a5cf37a75 Fix the revert button issue with instanced nodes
The method "check_reload_status" on the file "property_editor.cpp" didn't take into account if the field is a property of an instanced node just like the "update_tree" does. The code that checks this in "update_tree" has been extracted into the method "_is_instanced_node_with_original_property_different" to be also used in "check_reload_status".

Fixes #13415
2017-12-04 14:17:58 +01:00
1d26c51856 Some untranslated UI strings 2017-12-02 16:59:45 +07:00
45c5a865c2 Small fixes to #13233 2017-11-28 16:53:40 +03:00
03a2cf2f94 Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint
Makes possible to interpret comma as decimal point in editor
2017-11-27 00:55:40 +01:00
a4109200aa Makes possible to interpret comma as decimal point in editor 2017-11-26 23:08:16 +03:00
aa20a84aa9 Implemented a collapse/expand all feature request for Inspector (issue #9427) via popup of "Object properties" button.
Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default.

Cosmetics fixes due to @Reduz notes.
2017-11-24 14:08:44 +03:00
6065b2d177 Merge pull request #11940 from GodotExplorer/debugger
Enhanced debugger for godot 3.0
2017-11-20 22:55:49 +01:00
7b5c447301 Merge pull request #12952 from bojidar-bg/12392-export-enums
Allow exporting enums from GDScript
2017-11-20 09:11:46 +01:00
d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
e4a36d0eda Allow exporting enums from GDScript
Use as `export(E) ...`
Closes #12392
2017-11-17 14:33:36 +02:00
c655fc7cd8 Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
01512efbe6 Removed show type icons option 2017-11-09 19:45:21 -06:00
5e641153a6 Fixed interface scaling issues with editor action button and value editor popovers 2017-10-27 19:22:52 -05:00
ad85224ebc Merge pull request #12432 from larsonjj/fix/property_editor_action_buttons
Fix editor action button layout
2017-10-27 13:24:43 +02:00
6c889a3ab5 Fix editor action button layout 2017-10-27 05:55:56 -05:00
ae11255710 Fix text margins in value editor pop-up. 2017-10-25 12:47:52 +02:00
02c7566b50 keep display int if int range 2017-10-14 12:20:04 -07:00
e29931b22a change step to .01 for float 2017-10-09 22:34:29 -07:00
dfb6602da0 VisualScript: Fix crash with get_node(). 2017-10-06 21:24:21 +02:00
5303efb2fa Merge pull request #11659 from AndreaCatania/prephysics
Renamed fixed_process to physics_process
2017-10-02 23:10:36 +02:00
34ea271380 Merge pull request #11646 from djrm/pr_visual_improvements
Several visual improvements.
2017-10-02 23:49:44 +07:00
4537977d6d Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
20eb17a685 EditorSettings: Move interface/ properties to interface/editor
Fixes inconsistent behaviour where clicking on the "Interface"
in the Editor Settings wouldn't collapse the category as is the
case for all the other categories.
2017-09-29 18:52:56 +02:00
15986ea343 Several visual improvements.
Added proper label sizing
Improved text editor status bar
Fixed some issues with ItemList and also some style fixes
Added background to color picker samples (the mrcdk fix)
Fixed slider ticks.
Added VS breakpoint and error styleboxes.
2017-09-28 15:00:43 -05:00
b622c92fad Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
f577efd47e Merge pull request #11424 from groud/control_node_presets
Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
5676c42ae0 Added the ability to revert to initial value in editor settings. 2017-09-24 22:29:59 -05:00
3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
05bb8e0c10 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
433da3ef23 fix editor/property_editor.cpp missing TTR 2017-09-15 10:36:48 +08:00
b2a38854fd Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08 15:03:53 +02:00
e3e5dfdaf4 Improved and added some icons 2017-08-29 17:02:55 -05:00
bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00