Commit Graph

11 Commits

Author SHA1 Message Date
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
d1f3b622f0 Fix missing/malformed license headers 2019-01-01 12:46:36 +01:00
c3d3f1dedb Websocket LWS keep servicing till no CB are left
Apparently, only a single WRITABLE/READABLE callback is called at each
servicing. For this reason, we want to keep servicing until we end up
not receiving any callback.
When that happens, we can assume that we can't (or don't want to) write
more, and that there is nothing left to read in the socket buffer.
2018-11-25 17:25:03 +01:00
8b2688786f Fix -Wunused-function in websocket module 2018-09-29 22:26:32 +02:00
6bc97cc7cc Allow WebSocket connect with no sub-protocols. 2018-08-30 20:23:16 +02:00
7c9f7452f4 Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
267b3746c5 Sanitize protocol struct, def LWS T/RX buffer size 2018-06-23 20:17:15 +02:00
ff070de986 s/2017/2018/g for gles2, websocket, linux appdata 2018-03-21 16:07:51 +07:00
612ab4bbc6 Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
658d71c3b9 Relicense module to the wondeful Godot community! 2018-02-06 14:10:13 +01:00
6a644d3ee1 Add websocket module.
Webassembly is client-only for obvious reasons.
Other platforms support both client and server using libwebsockets.
2018-02-06 14:10:13 +01:00