95e96947f6
SCons: Drop ios_sim option forcing x86, simulator needs x86_64
2018-12-27 14:11:13 +01:00
2e39e38c10
doc: Sync classref with current source
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Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
de4d7a785e
Fix size in HeightMapShapeBullet::set_data
2018-12-27 10:29:25 +01:00
ac118434ee
Merge pull request #24622 from Supatier/fix-vscode-w-uncommon-exec-name
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Fix: Cannot find code editor: VSCode; although installed on linux
2018-12-27 10:13:04 +01:00
32a7c05eb4
Merge pull request #24610 from Faless/emws_buf_size_fixes
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Fix HTML5 WebSocket client buffers size.
2018-12-27 09:45:25 +01:00
b173eed8aa
Fix Godot unable to find VSCode binary
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VSCode's executable name is not uniform and godot only search for "code".
2018-12-27 15:16:29 +07:00
a1fa614e78
Merge pull request #24561 from KellyThomas/fix-antiquewhite
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fix capitalization for antiquewhite
2018-12-27 08:52:10 +01:00
77466285f2
Fix HTML5 WebSocket client buffers size.
2018-12-26 17:51:12 +01:00
572367552c
GodotRestInfoContactResultCallback::addSingleResult now returns normal
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`PhysicsDirectSpaceState.get_rest_info()` now provides normals in result
Addresses issue 24558
2018-12-22 19:26:18 -07:00
a5e38586ce
fix capitalization for antiquewhite
2018-12-23 08:00:35 +08:00
09496d93b1
[Mono] Color - add ColorN(), Colors - add named color properties
2018-12-21 15:01:32 +08:00
2709113c83
Merge pull request #24499 from akien-mga/android-thirdparty
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Android: Better identify thirdparty C/C++ code
2018-12-20 19:12:58 +01:00
6cdcde7114
doc: Add missing commas after "If true/false"
2018-12-20 13:47:12 +01:00
6770357e47
Android: Better identify thirdparty C/C++ code
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- The `cpu-features.{c,h}` code was only used by chance by the webm
(libvpx) code, so I moved it there. It was actually introduced before
that and wasn't in use, and libvpx just happened to be able to
compile thanks to it being bundled.
It could potentially be compiled on the fly from the Android NDK, but
since we plan to replace the webm module by a GDNative plugin in the
near future, I went the bundling route.
- `ifaddrs_android.h` is already provided in the Android NDK as
`ifaddrs.h`, same as on other Unixes. Yet we cannot use it until we
up the min API level to 24, where `getifaddrs` is first defined.
I moved the files to `thirdparty/misc` and synced them with upstream
WebRTC (only indentation changes and removal of `static` qualifiers).
Also removes dropped thirdparty files from COPYRIGHT.txt after changes
in #24105 and #24145 .
2018-12-20 13:07:54 +01:00
830232f130
Merge pull request #23615 from buresu/pluginscript-new
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PluginScript: Add support for the new() method
2018-12-18 09:29:04 +01:00
9c7bc127b9
Merge pull request #24385 from hpvb/reduce-string-coew
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Reduce String CoW
2018-12-16 19:13:35 +01:00
4e25e5066b
Reduce String CoW
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By introducing an intermediate proxy class for the array subscript
operator for String and CharString we can control better when CowData
will actually CoW.
This should improve performance of String usage for most cases.
2018-12-16 16:51:38 +01:00
9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
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Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
065e2670af
Added basic support for custom resource savers and loaders
2018-12-15 05:34:53 +00:00
4629152d68
doc: Sync classref with current source
2018-12-15 01:39:02 +01:00
0059930644
Add support for collision layers and masks in CSG shapes
2018-12-15 00:36:47 +01:00
0a4a3f7157
doc: Grammar and punctuation fixes for CSGMesh and CSGCombiner
2018-12-14 14:00:11 +01:00
17c3c64a80
i18n: Sync translation template with current source
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Also French translation update and misc fixes to source strings.
2018-12-13 14:47:24 +01:00
55089d0b1a
Merge pull request #24224 from BastiaanOlij/flip_bitangent
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Reverse bitangent on everythings
2018-12-11 15:21:43 +01:00
d4133ac844
Update libwebp to 1.0.1
2018-12-10 22:34:39 +09:00
bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
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Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
286f52c70a
Merge pull request #20745 from Zylann/heightmap_from_image
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Allow to create a heightmap collision shape from an image
2018-12-09 23:08:51 +01:00
a3ffc8bc20
Merge pull request #24223 from vnen/gdscript-better-type-compatible
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Fix type-compatibilty check in GDScript
2018-12-09 11:41:00 +01:00
b26487a2b4
Tweaks after feedback
2018-12-08 00:54:12 -08:00
f13f2d512f
Implement CSharpScript::get_script_method_list and related functionality.
2018-12-07 23:54:40 -08:00
fa63a0fe83
Reverse bitangent on everythings to ensure default normal map behavriour is consistent
2018-12-08 13:43:46 +11:00
74a3bf72f0
Fix type-compatibilty check in GDScript
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Objects and PoolArrays are properly tested for conversion.
2018-12-07 23:53:45 -02:00
19f2a188bb
Merge pull request #22934 from SeleckyErik/issue-11457
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GDscript function str2var now returns null on invalid input
2018-12-07 15:43:47 +01:00
3aeeaa9318
Fix csgshape collider without object id
2018-12-03 16:06:30 -02:00
f6f2be7577
Fix crash due to ~CSharpInstance() being called on freed instance
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This would be the case when calling SetScript on an object with a C# script.
2018-12-01 02:28:24 +01:00
5fd3ef4e78
Implement CSharpScript::is_valid()
2018-11-30 21:45:44 +01:00
989b93d6a4
Merge pull request #24091 from neikeq/ii
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C#: Improve tool script support and fix reloading issues
2018-11-30 21:39:13 +01:00
b9b7dcdf00
C#: Improve tool script support and fix reloading issues
2018-11-30 20:43:06 +01:00
78c9677816
GDscript function str2var now returns input string on invalid input
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str2var used to raise a blocking error when invalid input was passed. Now it logs an error message and
returns the input string. This solution was proposed in #13021 .
Closes #11457 and #13021 .
2018-11-28 14:47:40 +01:00
06db076fc6
Merge pull request #24025 from aaronfranke/analyzer-errors
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Fix many errors found by PVS-Studio
2018-11-28 14:08:50 +01:00
b47d4e1ba5
Merge pull request #24017 from eska014/rt-squish
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Enable squish decompression in runtime builds
2018-11-28 12:40:43 +01:00
32751e09ac
Build squish decompression in runtime
2018-11-28 11:11:58 +01:00
cb01268562
Fix many errors found by PVS-Studio
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Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28 05:03:24 -05:00
78cdbc54b0
Merge pull request #23994 from AndreaCatania/prec
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Added function to control 6DOF precision
2018-11-28 10:30:47 +01:00
3f41bd1522
Merge pull request #23996 from Windfisch/bulletfix
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Add more max-checking to physics queries
2018-11-28 10:30:09 +01:00
3a93499f89
Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
2018-11-27 19:55:37 -03:00
a395d809a5
Added function to control 6DOF precision
2018-11-27 07:11:28 +01:00
e10c3e7ec5
Add more max-checking to physics queries
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Fixes some out-of-bounds problems when there are more collisions than
have been requested for. This extends what has been done in 444b8471a3 .
Fixes godotengine/godot#23990
2018-11-26 18:15:58 +01:00
942855a9ee
Merge pull request #23961 from Faless/lws_poll_all
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Websocket LWS keep servicing till no CB are left
2018-11-26 11:48:31 +01:00
7b2ac28326
Merge pull request #23959 from RandomShaper/fix-dangling-script-fix
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Fix dangling script fix
2018-11-26 10:13:00 +01:00