42249bb659
Add @export_file_path to export raw paths (no UID)
2025-05-22 13:25:17 +02:00
076608c979
Improve default OK text in AcceptDialog
2025-05-14 23:08:22 +02:00
1c4b660312
Merge pull request #96611 from Dynamic-Pistol/master
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Add `PROPERTY_HINT_INPUT_NAME` for use with `@export_custom` to allow using input actions
2025-05-13 16:22:25 -05:00
d32d2e9b51
Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
2025-05-06 15:28:03 +02:00
c87f23ce7d
Merge pull request #89324 from KoBeWi/pandora's_can_of_worms
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Allow exporting variables of type Variant
2025-04-28 10:01:33 -05:00
c8fed1e1d0
Add PROPERTY_HINT_INPUT_NAME
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Added PROPERTY_HINT_INPUT_NAME for StringName based off https://github.com/godotengine/godot-proposals/discussions/7559
2025-04-23 22:23:44 +02:00
ad40939b6f
Core: Replace C math headers with C++ equivalents
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- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
409fe3c944
Merge pull request #102534 from ttencate/feature/drag_drop_into_array
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Improve drag and drop into array property editors
2025-03-14 10:06:06 -05:00
0edb0e17f8
Merge pull request #103692 from Rindbee/fix-forcing-ViewportTexture-after-selecting-a-viewport-in-the-Pick-a-Viewport-popup
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Fix forcing `ViewportTexture` after selecting a viewport in the "Pick a Viewport" popup
2025-03-13 08:57:37 -05:00
bebe037abf
Add ConstIterator to Dictionary.
2025-03-13 01:28:46 +08:00
3bc2821e26
Merge pull request #102372 from Rindbee/display-the-actual-used-theme-items-in-the-Inspector
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Display the actual used theme items in the Inspector
2025-03-11 16:53:55 -05:00
36c1b019fa
Highlight Node and NodePath properties as valid drop targets
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This was already done for Resource properties; this just makes things
consistent.
2025-03-08 19:24:33 +01:00
5113022dfe
Clean up some uses of String::substr
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Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
5257f3e770
Fix forcing ViewportTexture after selecting a viewport in the "Pick a Viewport" popup
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This popup only pops up when a `ViewportTexture` (or its derived class) object is **just** assigned.
2025-03-06 21:03:34 +08:00
62aa4a6f9e
Make EditorProperty and its child EditorProperties behave more like sibling nodes
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Let `EditorProperty::gui_input()` no longer handle mouse events that
occur in the child EditorProperty rect.
2025-02-28 07:40:04 +08:00
012d47b089
Allow exporting variables of type Variant
2025-02-15 18:00:55 +01:00
03bc116f6d
Show enum property invalid value in inspector
2025-02-12 14:31:56 +01:00
b934413657
Merge pull request #102518 from Giganzo/rectN-slider
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Hide EditorSpinSlider slider for Rect2i
2025-02-07 14:50:36 -06:00
2a655acd5b
Hide EditorSpinSlider slider for Rect2i
2025-02-07 03:37:57 +01:00
bef64baa18
Display the actual used theme items in the Inspector
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Closes : godotengine/godot-proposals#4439 .
Allows viewing the default values of the currently used theme item
in the Inspector.
For theme item properties of resource type, editing the default
resource does not make sense. Use **Make Unique** to create a copy
before editing.
2025-02-07 07:29:30 +08:00
d53dbaf81a
Hide EditorSpinSlider slider for VectorNI
2025-02-05 23:27:33 +01:00
57700b0563
Make EditorSpinSlider display a slider for floats with a step of 1.0
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Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.
However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
2025-01-22 23:03:01 +01:00
3376ba6688
Don't instantiate ColorPicker in EditorPropertyColor constructor
2025-01-21 00:16:07 +01:00
753900188a
Make Inspector search inside sub-resources
2025-01-06 12:30:55 -03:00
f241c1fda0
Remove unused header in editor.
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:38 +08:00
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
e4106f8d61
Show String properties' text in a tooltip in the inspector
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This allows previewing single-line or multipline strings
that are too long too fit within the box in the inspector.
2024-12-04 01:24:14 +01:00
af56d6e8e8
Use SceneStringName in more places
2024-12-02 14:39:16 +01:00
8d3fc48abf
Merge pull request #97521 from pafuent/enhance_scroll_container_focus
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Add a focus border on `ScrollContainer`
2024-11-29 22:46:09 +01:00
0ee60dd543
Merge pull request #99516 from KoBeWi/quantum_entanglement_of_source_files
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Untangle ColorPicker includes
2024-11-26 13:04:54 -06:00
185a86a87d
Merge pull request #98567 from ydeltastar/remote-pick
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Fix `ColorPicker`'s remote synchronization when typing values
2024-11-26 13:04:42 -06:00
86ea0127a3
Add a focus border on ScrollContainer
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Also added new unit tests for `Control`.
Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com >
2024-11-23 23:54:38 -03:00
289e548e34
Untangle ColorPicker includes
2024-11-22 21:42:50 +01:00
7fa39c0dbe
Fix global paths in EditorPropertyPath
2024-11-18 12:25:48 +01:00
5be53c36c0
Simplify some UID conversions
2024-11-14 23:22:59 +01:00
ec6a1c0e79
Merge pull request #97912 from reduz/property-path-store-uid
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Expose path properties save UID internally if referencing a resource
2024-11-11 14:18:41 -06:00
696ca9db3c
Merge pull request #98039 from aaronfranke/button-icon
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Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
893ce62967
Fix ColorPicker's remote synchronization when typing values
2024-10-26 18:41:16 -03:00
cd3c86d604
Merge pull request #90047 from ajreckof/fix-editing-exported-nodes-in-array-as-text
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Fix editing exported nodes in array as text.
2024-10-25 13:04:00 -05:00
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
06998a3927
Enforce that custom nodes keep their original type
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Enforce that custom nodes and resources created via the "Create New Node" dialog, should permanently retain their original type (script). This means:
- Type continuity: It should be impossible for the user to (accidentally) clear the original script of a custom node that was created via the "Create New Node" dialog.
- Extensibility: The user should be able to extend custom types as usual (create a script that inherits the original type and replace the original script of that node with his own). However, if he then clears his extension-script from that node later on, the custom type should revert to its original script instead of becoming a non-scripted type.
2024-10-22 18:18:16 +02:00
db25c8fce1
Exposed path properties save UID if referencing a resource
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Currently, if a user or some resource exposes a path in a script,
if this references a resource path it will be saved as a full path.
This will make refactoring not work if the resource pointed towards
changes location or is renamed.
This change makes it so an uid:// path is saved internally in case
a path to a resource has been selected, effectively making it refactor proof.
2024-10-07 15:33:37 +02:00
def5a04d06
Merge pull request #97543 from KoBeWi/to_edit_or_not_to_edit
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Fix closing Theme Editor not actually closing it
2024-10-04 22:43:41 +02:00
b08a3d8978
Merge pull request #95149 from KoBeWi/inspector_mains
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Don't fold resources when child of main inspector exits
2024-10-04 22:43:08 +02:00
60708ccbfe
Merge pull request #96542 from Maran23/inspector-scrolls-away
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Fix Inspector may scroll away when editing a property that adds or removes sub properties
2024-10-01 17:30:45 +02:00
66d2b0fc6a
Fix closing Theme Editor not actually closing it
2024-09-27 17:08:20 +02:00