28e5b213ae
Create .uid file when creating new Resource
2024-11-13 00:40:31 +01:00
89a311205f
Style: Apply clang-tidy fixes
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• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
aa4077338b
Merge pull request #94880 from KoBeWi/never-before-seen_way_to_restart_editor
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Call `restart_editor()` in `RUN_PROJECT_MANAGER`
2024-10-04 22:42:56 +02:00
06791e1acd
New Quick Open Dialog
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- Updated list view with thumbnails, and separate file name.
- Added a grid view which has larger icons.
- Added toggle to filter out files from addons.
- Store history for each opened resource type.
New Editor settings for Quick Open:
- Startup display mode (grid or list):
- Determined by the requested resource type.
- Whatever was last used.
- Toggle to filter out files from addons (for persistence).
Notes
- The dialog is now created once in EditorNode, and globally available for other components.
- A fixed number of result scenes are instantiated, and reused based on query.
- Drop support for multiselect.
2024-10-01 21:39:16 +02:00
2912cb9975
Merge pull request #97118 from mihe/patch-exports
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Add ability to export patch packs
2024-09-26 12:45:42 +02:00
d3be030ea6
Add ability to export patch packs
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Co-authored-by: Poq Xert <poqxert@poqxert.ru >
2024-09-25 17:07:28 +02:00
fc960cdf80
Merge pull request #97013 from Hilderin/fix-load-errors-popup-empty
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Fix empty load errors popup
2024-09-24 12:57:04 +02:00
f44bce2ee0
Add support for resource conversion plugins in filesystem dock.
2024-09-16 15:11:40 +01:00
430e5658f1
Fix empty load errors popup
2024-09-14 15:35:50 -04:00
feb31176d4
Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
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Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
47703c7005
Fix load error popup showing on every progress dialog
2024-09-11 18:58:21 -04:00
5e1c9d68aa
Extract editor main screen
2024-09-09 11:06:18 -04:00
7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
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Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
86ce15fb7a
Make reimported models reimport their owner.
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Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
05709b35fa
Merge pull request #96603 from bruvzg/fs_ext_list
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[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-06 10:09:36 +02:00
22b19c433f
[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-05 18:29:29 +03:00
151645a1b6
Fix editor layout reset on startup
2024-09-04 19:31:23 -04:00
5bfd8db7b7
Fix ProcessDialog errors appeared after rebuilding .NET project
2024-09-04 14:26:48 +08:00
b34aa7b44d
Merge pull request #76085 from spanzeri/better_remember_editor_window
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Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
1b0c5cbc01
Fix FileSystem dock won't show any file folders (v2)
2024-08-20 21:23:13 -04:00
da31679d12
Fix display dialog while saving scene
2024-08-17 08:45:13 -04:00
b1c111d033
Fix reimport file multiple scenes
2024-08-07 20:22:46 -04:00
7934e73d78
Fix performance issue reimport file reload scene
2024-08-06 22:29:04 -04:00
769424388e
Fix crash on reimport scene with animations
2024-08-02 16:50:22 -04:00
2470eedd61
Call restart_editor() in RUN_PROJECT_MANAGER
2024-07-28 20:31:36 +02:00
d0bcac8197
Remember editor window mode, screen, size and position on restart
2024-07-23 00:32:12 +02:00
50eee00180
Merge pull request #94093 from Yahkub-R/94056-fix
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Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
2024-07-19 17:31:39 +02:00
66822a8948
Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
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Co-Authored-By: Tomek <kobewi4e@gmail.com >
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-Authored-By: Hilderin <81109165+Hilderin@users.noreply.github.com >
2024-07-19 08:51:23 -04:00
c151c7dce0
[Editor] Unload addons when using --import or --quit.
2024-07-09 09:54:41 +03:00
681769e2c9
Fix undoredo handling in some dialogs
2024-07-04 14:17:47 +02:00
d4b7ede882
Merge pull request #92303 from Hilderin/fix-synchronization-global-class-name
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Fix synchronization of global class name
2024-06-28 14:42:37 +02:00
54dbb17273
Merge pull request #85513 from KoBeWi/that_one_weird_plugin_that_uses_no_Resources
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Save external data even without scene
2024-06-26 14:51:11 +02:00
39369db029
Fix synchronization of global class name
2024-06-25 18:33:07 -04:00
a50b535988
Merge pull request #93110 from Hilderin/fix-signal-panel-after-connection
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Fix Can't reopen signals panel immediately after connecting a signal
2024-06-19 10:10:14 +02:00
64ba2cf3a9
Fix Can't reopen signals panel immediately after connecting a signal #92996
2024-06-18 18:24:40 -04:00
7acaa0d320
[EditorProgress] Use BackgroundProgress instead of ProgressDialog when called for a thread.
2024-06-15 15:33:49 +03:00
85a1662e3b
Call EditorNode::set_edited_scene() manually instead of via the replacing_by signal
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Cannot change `scene_root`'s child node in `EditorNode::set_edited_scene()`
if replaced later using `replace_by`.
2024-06-06 22:44:13 +08:00
c42751cae2
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
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Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
76205d4276
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 05:45:17 -04:00
e57312d84e
Updated scene hot-reloading:
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Preserves exported script variables
Prevents corruption of direct node references.
2024-05-28 09:23:59 -07:00
846bafd47f
Changes the scene reimport function to handle some crash edge cases:
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* The reimported instance attempt to preserve ownerless nodes.
* A recursive function call to '_nodes_scene_reimported' so these can be recreated if required.
* Clears instance scene_state on new instantiated replacement nodes.
2024-05-28 08:42:16 -07:00
bc19b79776
Remove error messages caused by Save on Focus feature
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Fixes #73765 .
2024-05-08 13:42:45 +03:00
1bcbbe96c4
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
ed540964ee
Add an editor setting to import resources while unfocused
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This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.
The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
a0e644eab5
Rename Q&A to Forum in the Help top bar
2024-04-14 15:34:49 -04:00
b9c78ba174
Prevent dropping Resource to the same resource picker
2024-04-05 22:26:29 +02:00
89109e8b01
Merge pull request #89974 from jsjtxietian/tab-close
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Reset `tab_closing_menu_option` when cancelling closing editor
2024-04-04 14:35:41 +02:00
41dce99831
Reset tab_closing_menu_option when cancel closing editor
2024-03-28 19:22:52 +08:00