236cec0633
Add a custom icon for the project.godot file in the EditorFileDialog
2023-02-17 22:42:23 +01:00
cd015d9ac9
Merge pull request #43111 from junkajii/master
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New icons for ParallaxBackground & ParallaxLayer
2023-02-10 19:13:53 +03:00
3bff5aec7e
Fix missing LightmapGI gizmo icon in the 3D editor
2023-02-02 14:49:29 +01:00
7b7a8a693b
New icons for ParallaxBackground & ParallaxLayer
2023-02-01 14:53:02 -03:00
07781312b1
Fix near one opacity in editor icons
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Remove occurrences of fill-opacity and stroke-opacity with values near
or equal to 1 (all values were greater than 0.988).
2023-01-31 18:21:46 -06:00
75330887d7
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
99955d72e7
Replace 1024x1024 BoneMapHuman svgs by 256x256 versions
2023-01-23 20:44:39 +01:00
daad4aed62
Cleanup and unify keyboard input.
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- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes.
- Unify IME behaviour, add inline composition string display on Windows and X11.
- Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events.
- Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS.
- Add support for media key handling on macOS.
Co-authored-by: Raul Santos <raulsntos@gmail.com >
2023-01-23 15:08:12 +02:00
4f9bdf0639
Merge pull request #70701 from bruvzg/remote_debug_menu
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Move remote debug buttons to a single menu.
2023-01-15 13:06:20 +01:00
5406b001ca
Move remote debug buttons to a single menu.
2023-01-14 22:25:35 +02:00
4c1f11944e
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
9a26ffa233
Merge pull request #67283 from KoBeWi/one_way_ticket
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Add one-way indicator to tile collision editor
2022-12-09 18:05:55 +01:00
871278cdf0
Improve tile editor selection appearance
2022-12-09 14:46:17 +01:00
83135aa122
Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player
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#69357
2022-12-02 20:28:10 +09:00
13e54603cc
Fix near one opacity in editor icons
2022-11-24 10:35:50 +01:00
dc2092e65a
Fix roundness of DebugSkipBreakpointsOff icon
2022-11-23 18:13:36 +01:00
1e14502f84
Add one-way indicator to tile collision editor
2022-10-24 12:03:39 +02:00
985671012a
Separate Line and CurveLinear icons
2022-10-15 02:00:39 +02:00
56ccf4f2f6
Merge pull request #66310 from TokageItLab/Change-bonemapper-background-silhouette
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Change bone mapper background model silhouette
2022-10-11 16:16:23 +02:00
5b7f62af55
Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux
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ColorPicker UX
2022-10-07 09:49:29 +02:00
86e52667a9
Change bone mapper background model silhouette
2022-09-24 01:05:30 +09:00
a9b394d5bc
Show method override icon in script editor gutter
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Combines with the connection slot icon when both apply.
Can be clicked to jump to the method declaration (or documentation for
built-in classes).
2022-09-21 01:49:54 +02:00
0a5cbca803
Run svgcleaner on MemberAnnotation.svg
2022-09-20 15:00:21 +02:00
5c5c3ab90e
Further cleanup of VisualScript references
2022-09-19 21:37:26 +02:00
2092858087
Merge pull request #65679 from Calinou/3d-editor-improve-preview-sun-sky-usability
2022-09-13 10:32:47 +02:00
1513d76cb9
Fix some errors affecting the Web editor
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- Don't warn about minimized/maximized modes not being available.
- Blender and FBX export both depend on running thirdparty applications,
which can't be done (easily at least) for Web and Android editors.
- Editor theme complained about not being able to retrieve texture data
for an icon. It was only used once so instead of flipping at runtime,
let's just add a flipped icon.
Part of #65702 .
2022-09-12 16:29:45 +02:00
598b5b19ac
Improve 3D editor preview sun and sky usability
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- Use grayscale icons to look better when pressed (with accent color
modulation).
- Invert state to be more logical (pressed = preview is enabled, not disabled).
2022-09-12 03:58:29 +02:00
1dce43d417
ColorPicker UX improvements
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- Tabs and MenuButton for mode selection and enabling/disabling colorized sliders
- MenuButton for shape selection with new icon for each shape
- Drag and drop functionality for presets to arrange order
- A chronological list of recently selected presets which are global for the editor
- Presets are now highlighted as being active or inactive
- Thicker sliders for easy targeting
- `grabber_offset` theme constant for Slider
- Uncolorized sliders
2022-09-06 21:42:20 +05:30
93f177bd03
Merge pull request #65207 from RedMser/annotation-search
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Allow searching for annotations in help
2022-09-06 12:33:37 +02:00
fbb9a21507
Allow searching for annotations in help
2022-09-05 17:53:28 +02:00
5e147e92ae
Optimize and fix the scene unique name icon
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This also makes it display correctly when using a light theme.
2022-09-05 14:53:39 +02:00
5a136ee490
Merge pull request #64724 from KoBeWi/HVBoxContainer
2022-09-02 08:44:42 +02:00
2e0cffdb6f
Merge pull request #63479 from DarkKilauea/nav-link
2022-09-01 23:44:22 +02:00
73929bef73
Rework oriented containers
2022-09-01 22:13:46 +02:00
385ee5c70b
Implement Physical Light Units as an optional setting.
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This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value.
In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes.
2022-08-31 12:14:46 -07:00
ef9885f81a
VCS: Load a GDExtension instead of Script + UI port from 3.5
2022-08-31 00:01:42 +05:30
3dd59013f4
Added node for Navigation links
2022-08-26 22:05:15 -07:00
931fb4dc11
Add linear/cubic angle interpolation to Animation interpolation type
2022-08-27 07:58:22 +09:00
f8cc88fab3
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
5bf2b3926c
Merge pull request #64879 from TokageItLab/cubic-to-cubicintime
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Replace `Cubic` to `CubicInTime` in the animation track interpolation type
2022-08-26 09:45:24 +02:00
723bf85145
Rename ParticlesMaterial to ParticleProcessMaterial
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Also affects their file names, related classes and documentation.
2022-08-26 02:53:08 +02:00
d96cc7450a
Make Cubic to CubicInTime and reduce items in the track intrp type
2022-08-26 06:49:09 +09:00
792f7cc28c
Merge pull request #63282 from V-Sekai/disable_foreign_resource_edits
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Disable editing properties in foreign resources
2022-08-24 08:54:05 +02:00
b556d8c9a0
Merge pull request #64370 from Mickeon/rename-marker-node
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Rename Position* nodes to Marker*
2022-08-24 08:52:13 +02:00
dd814a0dca
Disable editing properties in foreign resources
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from imported scenes or objects returning
true from a function named '_is_read_only' and
disable resaving imported resources.
2022-08-23 23:16:13 +01:00
8bb305356e
Rename Position* nodes to Marker*
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- Position2D -> Marker2D
- Position3D -> Marker3D
Also changes their respective file names.
2022-08-23 19:49:50 +02:00
6277448f42
Merge pull request #64647 from TokageItLab/auto-tangent
2022-08-23 18:17:15 +02:00
70ceba2910
Merge pull request #54278 from Calinou/editor-tweak-editor-curve-preset-icon-colors
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Tweak curve preset icon colors for easier visual grepping
2022-08-23 15:42:38 +03:00
9327296e73
Add bezier preset and refactor bezier editor
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Co-authored-by: Razoric480 <razoric480@gmail.com >
2022-08-23 19:14:03 +09:00
dded7c72c1
Make cubic_interpolate() consider key time in animation
2022-08-19 14:48:37 +09:00