Commit Graph

6142 Commits

Author SHA1 Message Date
36128bfc29 Check render target validity before getting motion vector texture in mobile renderer 2025-06-13 18:52:02 -05:00
3b2b0157ff Merge pull request #107475 from beicause/fix-global-shader-texture-uniform
Fix global shader texture uniform
2025-06-13 15:54:09 +02:00
cbd446ac29 Add navigation path query parameter limits
Adds navigation path query parameter limits.
2025-06-13 14:42:26 +02:00
7419e4429d Fix global shader texture uniform 2025-06-13 13:24:38 +08:00
ce3ebacb3e Merge pull request #107381 from smix8/ref_iterations_2d
Change 2D navigation region and link updates to an async process
2025-06-12 23:32:48 +02:00
6eb6e3e6e0 Merge pull request #107457 from akien-mga/improve-error-message-call-single-argument
Improve error messages for method calls expecting only 1 argument
2025-06-12 22:49:36 +02:00
5507b3aa80 Merge pull request #107451 from NetroScript/fix-vrs-attachment
Fix the VRS attachment being incorrectly added to `color_attachments`
2025-06-12 22:49:24 +02:00
f7a3ea72ae Merge pull request #107450 from bruvzg/move_fnt_props
Move font related project settings definitions to `TextServer`.
2025-06-12 22:49:20 +02:00
9eda3c682d Merge pull request #107404 from beicause/mobile-spatial-light-shader-builtins
Vulkan Mobile: Fix reading builtins in `light()` of spatial shader
2025-06-12 22:48:58 +02:00
1a64b6b5b6 Merge pull request #106913 from Ivorforce/string-resize-uninitialized
Rename `String::resize` to `resize_uninitialized`
2025-06-12 22:48:45 +02:00
d1083c9722 Improve error messages for method calls expecting only 1 argument 2025-06-12 17:02:59 +02:00
beb8398857 Move font related project settings definitions to TextServer. 2025-06-12 15:14:57 +03:00
66d68707d3 Fix the VRS attachment being incorrectly added to color_attachments 2025-06-12 13:38:18 +02:00
da05a6b775 Merge pull request #106907 from SpockBauru/fix-mobile-lightmap-instances
Vulkan Mobile: Fix lightmap instances count
2025-06-12 11:56:32 +02:00
8ba4656ea3 Compile out editor-only logic within validate_property in games 2025-06-12 12:54:19 +08:00
0497ae9947 Merge pull request #80710 from apples/7174-apples-stencil
Add stencil support to spatial materials
2025-06-12 01:15:35 +02:00
8804c88443 Change all interpolators to FP32 in mobile renderer. 2025-06-11 15:36:22 -03:00
b13a0e1834 Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized. 2025-06-11 18:13:02 +02:00
d674c9e289 Add stencil support for spatial materials 2025-06-11 09:59:10 -05:00
2a1d2afaca Vulkan Mobile: Fix reading builtins in light() of spatial shader 2025-06-11 21:32:59 +08:00
3dd03fb33f Merge pull request #105952 from JulianHeuser/AudioStreamRandomizer_return_length
Return the length of the playing stream for AudioStreamRandomizer
2025-06-11 11:20:14 +02:00
2458370de4 Change 2D navigation region and link updates to an async process
Changes 2D navigation region and link updates to an async process.
2025-06-11 00:51:02 +02:00
b6a3054323 Return the length of the playing stream for AudioStreamRandomizer 2025-06-10 13:33:49 -04:00
a1ef1130ad Merge pull request #107364 from DarioSamo/adreno-fix-interpolators
Upgrade normal interpolators to FP32 to fix Adreno.
2025-06-10 17:56:29 +02:00
cd1ac92222 Merge pull request #107359 from dsnopek/mobile-shader-crash-too-many-parens
Vulkan Mobile: Fix crash from shader compilation with `USE_RADIANCE_CUBEMAP_ARRAY`
2025-06-10 17:56:25 +02:00
e53b67df03 Upgrade normal interpolators to FP32 to fix Adreno. 2025-06-10 12:26:58 -03:00
7ae2c0af9d Add MultiNodeEdit support for NavigationRegion3D
Adds MultiNodeEdit support for NavigationRegion3D.
2025-06-10 16:59:29 +02:00
cc9761c3f0 Merge pull request #107188 from berarma/moviewriter-add-theora
Add Ogg Theora support to MovieWriter
2025-06-10 16:22:57 +02:00
951ca21f02 Vulkan Mobile: Fix crash from shader compilation with USE_RADIANCE_CUBEMAP_ARRAY 2025-06-10 09:19:32 -05:00
a16b04fe07 Add Ogg Theora support to MovieWriter
Movie Maker mode can now record files in `.ogv` format, which can be
directly viewed in Godot's VideoStreamPlayer node along with most
video players. This is a lossy format with inter-frame compression,
unlike AVI + MJPEG which only performs intra-frame compression.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Leo de Penning <leo.depenning@illuminoo.com>
2025-06-10 15:52:24 +02:00
877da269d8 Change navigation region and link updates to an async process
Changes navigation region and link updates to an async process.
2025-06-10 14:18:47 +02:00
40b251ba8e Merge pull request #103899 from Ivorforce/idiomatic-template-vargs
Use idiomatic templating vargs in a few places to reduce code.
2025-06-10 12:29:40 +02:00
fc523ec5f6 Merge pull request #107230 from dsnopek/rd-depth-image-swizzle
RendererRD: Fix swizzle on depth formats
2025-06-09 17:08:49 -05:00
7584546399 Merge pull request #101941 from dsnopek/opengl-global-uniform-sampler2darray
Fix wrong default texture for global uniforms of type `sampler2DArray`
2025-06-09 17:08:47 -05:00
fe1d499aa4 Mobile: Fix lightmap instances count 2025-06-09 17:58:17 -03:00
46277836a6 Optimize Mobile renderer by using FP16 explicitly. 2025-06-09 14:39:35 -03:00
92efcf3fbf Merge pull request #107270 from SaracenOne/clustered_forward_view_index_fix
Fix crash on custom shaders using `VIEW_INDEX` on Vulkan Clustered Forward Renderer.
2025-06-09 00:45:47 +02:00
df7dab4946 Use idiomatic templating vargs in a few places to reduce code. 2025-06-08 12:24:07 +02:00
761d5474dc Shader compilation fix:
Fix shader compilation crash on custom shaders
using VIEW_INDEX on Vulkan Clustered Forward
renderer.
2025-06-08 03:29:47 +01:00
03e5d64dd9 Match avoidance defaults for NavigationAgent and NavigationServer NavAgent
Matches avoidance defaults for NavigationAgent and NavigationServer NavAgent. The node had different properties than the server agent and the 2d version still used outdate defaults form the 3d version.
2025-06-07 13:49:12 +02:00
c171166b6e Merge pull request #107220 from devloglogan/body-tracker-joints
Add new joints to `XrBodyTracker`
2025-06-07 00:44:16 +02:00
316b9aa6d2 RendererRD: Fix swizzle on depth formats 2025-06-06 16:30:17 -05:00
e16dd051fd Add new joints to XrBodyTracker 2025-06-06 13:37:21 -05:00
26df04377e Merge pull request #107210 from dsnopek/vulkan-mobile-fix-missing-view-index
Fix crash when using `VIEW_INDEX` in shader with Vulkan mobile renderer
2025-06-06 17:38:23 +02:00
a29e66eba4 Merge pull request #107169 from clayjohn/rd-texture-layers-crash
Avoid crash when texture layers is greater than 1 and format is not an ARRAY type
2025-06-06 17:37:39 +02:00
e6d0b32566 Merge pull request #106673 from retrotails/master
Fix light range in VoxelGI
2025-06-06 17:37:09 +02:00
7574a5dbb3 Add depth function for spatial materials 2025-06-06 09:21:19 -05:00
56c2ce00d6 Fix crash when using VIEW_INDEX in shader with Vulkan mobile renderer 2025-06-06 07:03:35 -05:00
cc9aedd898 Avoid crash when texture layers is greater than 1 and format is not an ARRAY type 2025-06-05 10:21:19 -07:00
fa30719814 Fix wrong default texture for global uniforms of type sampler2DArray 2025-06-05 11:12:03 -05:00