Commit Graph

9 Commits

Author SHA1 Message Date
000d12d237 C#: Enforce Globalization code quality rules 2024-02-20 11:15:12 -06:00
3314f8cc65 C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
1933df0013 Some more C# formatting 2021-09-02 15:12:15 -05:00
5f8275d9ac Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
1c74fa4242 C#: Use BOM when creating a solution
At least on Windows there seems to be issues if
the solution has no BOM and contains a project
with cyrillic chars.
2020-09-08 20:06:07 +02:00
93d7ec8836 C#: Save copy of sln and csproj before applying fixes 2020-04-22 16:50:43 +02:00
1b634785b5 C#: Replace uses of old Configuration and update old csprojs 2020-03-14 19:01:29 +01:00
ce01b83c4a reorder solution configurations + migration 2020-03-11 17:22:12 +01:00
270af6fa08 Re-write mono module editor code in C#
Make the build system automatically build the C# Api assemblies to be shipped with the editor.
Make the editor, editor player and debug export templates use Api assemblies built with debug symbols.
Always run MSBuild to build the editor tools and Api assemblies when building Godot.
Several bugs fixed related to assembly hot reloading and restoring state.
Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException.
2019-07-05 09:38:23 +02:00