Commit Graph

81 Commits

Author SHA1 Message Date
131001a4fb Fixed a property warning when loading a correct resource type
Fixed warning when loading a correct resource type to a property that could take more than one resource type.
2018-12-30 19:04:49 +01:00
2e4752bdba #23231: make resource changes in a nested inspector undoable 2018-12-13 22:35:16 +01:00
4191e5316b Merge pull request #22437 from DualMatrix/wrong_prop_warning
Added warning when trying to load resource of wrong type in editor.
2018-12-07 23:17:43 +01:00
9b78147bce Merge pull request #22535 from DualMatrix/editor_value_cap
Fixed editor inspector ranges capping values at 65535.
2018-12-07 23:15:48 +01:00
a0a9553cbe Merge pull request #23673 from marcelofg55/export_path_3
Export Path now has a folder icon to select the path
2018-12-06 15:33:04 +01:00
9c91cc00ea Arrays now parse the hint_string in the new inspector.
Also, if a hint_string is given, when changing the size of an Array the new elements are initialized to the default value of that type hint.
2018-12-03 19:05:22 +01:00
894163a945 Make it smarter to infer paths from history data, closes #20005 2018-11-21 09:22:47 -03:00
90dd3774a3 Merge pull request #23802 from JFonS/add_save_option
Add Save option to resource property menu
2018-11-20 14:15:31 +01:00
079c2630e2 Make sure RMB also works for resource editor in inspector, fixes #18994 2018-11-18 21:30:08 -03:00
dbca3b81ba Add Save option to resource property menu 2018-11-18 15:17:04 +01:00
7c00f0599e Add proper warnings when attempting to create a ViewporTexture in a resource that is not fit for it. Closes #16006. 2018-11-14 11:33:39 -03:00
e49a090919 Export Path now has a folder icon to select the path 2018-11-12 16:04:58 -03:00
91e5782795 Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
74d895425d Merge pull request #23313 from DavidSichma/viewport-reassign
Handling NodePaths in in-place Editor for Resources
2018-11-01 13:59:59 -03:00
4e9c411229 Handling NodePaths in in-place Editor for Resources 2018-10-26 22:16:38 +02:00
f3835282c4 Small capitalization fixes across the editor 2018-10-26 16:11:36 -03:00
0b2d1364c5 Merge pull request #23038 from DualMatrix/ugly_names
Made NodePath property display path instead of object name if object is not named.
2018-10-25 17:27:05 +02:00
5d4a073e98 Merge pull request #22885 from neikeq/issue-22122
Hide numeric value for constants in EditorPropertyEnum
2018-10-16 15:01:03 +02:00
57f46f7fcd Fix enum values in the editor and hide enum numeric values in the Inspector
- Hide numeric value of enum constants in the inspector (EditorPropertyEnum)
- EditorPropertyEnum, CustomPropertyEditor: Calculate values of enum constants correctly when only some of these constants have explicit values.
2018-10-15 23:48:54 +02:00
be52063aaa Made NodePath property display path instead of object name if object is autogenerated.
This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes.
2018-10-15 23:42:00 +02:00
451e5fd051 Merge pull request #22915 from fire/visuals-shader-colour-constant-22906
Fix for Visual Shader Editor #22906: Cannot change color on Color Con…
2018-10-11 17:59:35 +02:00
f236507689 Fixes resources name not showing in the inspector 2018-10-11 11:23:48 +02:00
6097a5af14 Fix for Visual Shader Editor #22906: Cannot change color on Color Constant
Revert line from 5f2f108908
2018-10-10 13:20:57 -07:00
a9ec69663f Fix inspector preview
Remove script preview to inspector dock
2018-10-07 10:41:56 -03:00
19b6e601d8 Added warning when trying to load resource of wrong type in editor.
Added warning when trying to load resource of wrong type in editor.
2018-10-03 14:31:54 +02:00
879e4d8312 Merge pull request #22364 from YeldhamDev/rect2_inspector_singleline
Make Rect2 EditorProperty obey the horizontal setting
2018-10-02 09:27:40 +02:00
9258d7b5d0 Fix warnings about uninitialized vars [-Wsometimes-uninitialized]
Fixes the following Clang 7 warnings:
```
drivers/gles3/rasterizer_scene_gles3.cpp:1260:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized]
drivers/gles3/rasterizer_scene_gles3.cpp:1280:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized]
drivers/gles3/rasterizer_scene_gles3.cpp:1281:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized]
drivers/gles3/rasterizer_scene_gles3.cpp:1282:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized]
drivers/gles3/rasterizer_scene_gles3.cpp:1286:5: warning: variable 'target' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
editor/editor_properties_array_dict.cpp:982:15: warning: variable 'change_index' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
editor/editor_properties.cpp:2655:6: warning: variable 'lt' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
editor/settings_config_dialog.cpp:367:11: warning: variable 'current_search_box' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
```
2018-10-01 17:33:08 +02:00
c459fad43c Merge pull request #22536 from DualMatrix/no_advance
Fixed animation_player not advancing to the next frame when inserting a value.
2018-09-30 22:16:26 +02:00
9aa83a77ab Fixed editor inspector ranges capping values at 65535.
Fixed editor inspector ranges capping values at 65535.
2018-09-29 17:05:31 +02:00
5f2f108908 Fixed animation_player not advancing to the next frame when inserting a value.
Fixed animation_player not advancing to the next frame when inserting a value.
2018-09-29 16:44:20 +02:00
d55491a7b8 Merge pull request #22407 from DualMatrix/step_int
Added step support when exporting integers.
2018-09-28 10:39:50 +02:00
ea63c9a870 Inspector: Enable wrap for multiline text widget
Fixes #22458.
2018-09-27 09:09:47 +02:00
0e37829031 Added step support when exporting integers.
Added step support when exporting integers.

This wasn't possible before and was kinda unclear see #21441
2018-09-24 18:26:39 +02:00
b8f946f118 Make Rect2 EditorProperty obey the horizontal setting 2018-09-23 16:00:48 -03:00
5436abefe4 Refactor editor icon retrieval 2018-09-14 09:27:56 -05:00
08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
192beed068 Make better look for bitmask 2018-09-05 10:49:48 +09:00
0d0cf2e948 Change how path properties are presented, so they can be edited. Fixes #20709 2018-08-23 11:45:54 -03:00
661c9ece7c Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
Use it to provide a better example for application identifiers
on Android, iOS and macOS, where users thought they *had* to use
this as a magic token.
2018-08-20 13:48:05 +02:00
8bc9986db4 Merge pull request #21155 from ordigdug/fix-colorpicker-popup
Fixes colorpicker popup immeditately closing when interacting with co…
2018-08-18 22:48:29 +02:00
8ad251b331 Fixed text entry is going in reverse
Fixed text entry is going in reverse, this undoes what seems to be a mistake in #20400 and fixes #21061
2018-08-18 20:23:54 +02:00
17b439844d Fixes colorpicker popup immeditately closing when interacting with colorpicker property in a subinspector. Fixes #19559 2018-08-18 11:47:14 -04:00
ba47f15b78 Fix crash assigning script to a Resource
We were dereferencing the wrong identifier, which could be NULL.
Fixes #19289, supersedes and closes #20985.
2018-08-16 15:40:06 +02:00
c72cab1293 Revert "Open visual editor when "open editor" button in the inspector is pressed" 2018-08-14 15:35:21 -03:00
bbdb6cf16e Merge pull request #20400 from OliPerraul/oliperraul/20332/fix_defects_with_editor_export_dict
Fixed a number of issues related to the Dictionary export property for the editor
2018-08-14 16:15:43 +02:00
254eb46de3 Several improvements to inspector.
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3)
-Some clean ups with fonts and styles
2018-08-07 12:22:46 -03:00
5c88bc66e3 Undo an accidental revert.
Sorry for the history pollution. I was testing something on this branch
and forgot to reset befor pushing the security update.

This reverts commit 2ef66def46.
2018-07-29 04:14:57 +02:00
2ef66def46 Revert "Open visual editor when "open editor" button in the inspector is pressed."
This reverts commit 0ae400f523.
2018-07-28 21:16:20 +02:00
dc2df7a146 Fixed a number of issues related to the Dictionary export property for the editor
* Fixed a problem when buttons were deleted on the same frame they were pressed (inside update_property)
* Prevent usage of nul key for a dictionary.
* Provide symetry in the interface for both the array property and dictionary property by first clicking on the field to instantiating the dictionary.
	Array (Nil), Array (size 0), Array (size 1)
	Dictionary (Nil), Array (size 0), Array (size 1)
* Allow to press enter to confirm a string in line edi.
2018-07-28 14:17:56 -04:00
578c8fc1e5 Fix layer 2-line tooltips used as name in inspector
Fixes #20288.
2018-07-28 10:27:19 +02:00