Commit Graph

9 Commits

Author SHA1 Message Date
10f411b47b Avoid mirroring to go negative to fix crash, closes #4036 2016-06-26 16:51:13 -03:00
282da142ae Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example. 2016-06-26 16:22:20 -03:00
0be12898a7 Revert "Improve parallax mirroring algorithm" 2016-06-26 18:03:15 +02:00
fbddc0b747 Improve parallax mirroring algorithm
Replaces the iterative approach currently used by the standard fmod() function.
Also fixes infinite looping that happens when the mirroring value is negative.
2016-06-24 18:39:56 +02:00
c195c0df6b -Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00