Commit Graph

104 Commits

Author SHA1 Message Date
0d44b50520 [macOS] Add default Window and Help menus, allow special menu customization. 2023-12-13 23:20:05 +02:00
d5db0e5032 Merge pull request #81218 from bruvzg/_temp_fs
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-04 15:34:16 +02:00
d1aaa914f3 [macOS] Add about_to_open and popup_hide callback for the global menus, move part of logic to the PopupMenu to allow live menu modification. 2023-10-04 09:49:51 +03:00
43e4708dff [Native File Dialogs] Improve filter list handling, add selected filter to the callback. 2023-10-03 19:26:16 +03:00
72e2e47059 [DisplayServer] Add method to estimate window title bar size. 2023-10-03 16:13:52 +03:00
0c2399d6ec Merge pull request #63826 from deakcor/dev_clipboard
Add `clipboard_has/get_image` methods to DisplayServer
2023-07-27 15:22:16 +02:00
c13e3a9fb0 add clipboard get image methods for windows and macos
Co-Authored-By: RedworkDE <10944644+RedworkDE@users.noreply.github.com>
Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-07-17 23:47:27 +02:00
4790da7900 [macOS] Implement optional native file selection dialog support for sandboxed apps. 2023-07-12 22:36:24 +03:00
ff689003a5 Merge pull request #77993 from bruvzg/key_lbl_from_p
Implement DisplayServer.keyboard_get_label_from_physical method.
2023-07-12 21:02:37 +02:00
28db3c7158 [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
08e8ff371d Implement keyboard_get_label_from_physical method. 2023-06-08 10:13:31 +03:00
265c70a369 Merge pull request #75142 from bruvzg/scr
[DisplayServer] Implement screen_get_image method for LinuxBSD/X11, macOS and Windows.
2023-05-16 10:48:16 +02:00
520a8d8ed2 Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method. 2023-04-19 08:54:53 +03:00
ab94024ce1 [DisplayServer] Implement screen_get_image method for LinuxBSD/X11, macOS and Windows. 2023-03-20 14:58:21 +02:00
e7647b5ee5 [DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows. 2023-03-01 09:32:23 +02:00
34b34b104c Add WINDOW_FLAG_MOUSE_PASSTHROUGH flag and enabled it for tooltips. Expose window_set_mouse_passthrough to Window. 2023-01-16 11:42:49 +02:00
d0e37cd04c Add framework for avoidance of color flash in new windows 2023-01-12 21:42:51 +01:00
2b815df3c1 Use BitField<> in core type masks
* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
2023-01-08 22:17:40 +01:00
2718a7b7d3 Add support for the custom initial screen for the main window, fix primary screen detection. 2023-01-07 11:14:35 +02:00
d95794ec8a One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
f7955633de Improve window_set_current_screen and fix secondary window initial mode and positions. 2022-12-29 09:43:39 +02:00
0a3f66471e Merge pull request #69712 from bruvzg/real_size
Rename `window_get_real_size`, add position counterpart.
2022-12-07 14:29:46 +01:00
edf13eb5a6 Rename window_get_real_size to window_get_size_with_decorations, add window_get_position_with_decorations. 2022-12-07 11:07:30 +02:00
e18107a57c Fix Determining Window for Touchscreen
DisplayServer::screen_is_touchscreen will likely never utilize its
parameter p_screen.
This PR replaces this function by DisplayServer::is_touchscreen_available()
with the same functionality.
This solves the problem, that a SubViewport was used for determining
the screen, which resulted in error messages.
2022-12-07 09:54:29 +01:00
23603e409c Add support for OpenGL to OpenXR 2022-11-08 18:47:11 -06:00
d7e39e313b Make window creation with custom position do not flash 2022-10-24 13:50:25 +08:00
73430f292b [macOS] Fix window button position and title bar size when editor scale do not match OS UI scale. 2022-10-10 10:32:41 +03:00
0dab11afa4 [macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
0ed4cc6287 [macOS] Add an option to align window buttons in "extend to title" mode. 2022-09-20 12:55:59 +03:00
f81a4b2478 Merge pull request #65026 from bruvzg/dark_mode 2022-09-02 13:54:46 +02:00
b85a4c5d79 [macOS] Handle accelerator and click events of the global menu items separately. 2022-09-01 08:13:56 +03:00
629ae58a80 Add support for system dark mode and accent color detection (macOS and Windows). Add support for dark mode title bar on Windows. 2022-08-31 11:37:01 +03:00
bc4ba6cb78 [macOS] Extend editor contents to the window titlebar for better space usage. 2022-08-26 15:12:43 +03:00
8be27dc59e Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
8c56a7416b Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
103c0fa6e6 Add support for multiple virtual keyboard types 2022-08-04 10:41:33 -04:00
297241f368 Merge pull request #60714 from Calinou/typedef-remove-ref
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03 14:28:18 +02:00
180e5d3028 Remove RES and REF typedefs in favor of spelled out Ref<>
These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
2022-05-03 01:43:50 +02:00
97e87a2daf Fix screen_get_usable_rect returning display safe area 2022-05-02 09:31:32 +02:00
bc7ccc909b Merge pull request #60551 from madmiraal/implement-3466
Add a method for obtaining display cutouts on Android
2022-05-02 07:56:41 +02:00
6ab672d1ef Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
Implement TextServer word break method.
2022-04-28 14:35:41 +03:00
71ce5857ec Add a method for obtaining display cutouts on Android 2022-04-26 13:51:21 +02:00
0494e024d8 Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
595995a5a7 [macOS] Add missing global menu features. 2022-03-22 12:38:14 +02:00
74ff5921d6 Improve popup window handling.
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
2022-02-25 09:33:27 +02:00
d3a6b6daaa Merge pull request #56953 from bruvzg/ex_wnd 2022-02-12 16:46:55 +01:00
7d59b81d79 Add exclusive window handling to DisplayServer (on macOS and Windows). 2022-02-12 00:14:09 +02:00
7a9972afc2 Change SCREEN_GET_REFRESH_RATE_FALLBACK to -1.0 2022-02-11 10:25:38 -06:00
225a3b2545 Merge pull request #57341 from bruvzg/win_multiwin_fs 2022-02-04 13:28:56 +01:00
d235c1bb19 Merge pull request #57335 from jordigcs/display-refresh-rate 2022-02-04 11:51:07 +01:00