002028ea40
Fix docs for Color class regarding bits per component.
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This fixes godot-docs#8906 ( https://github.com/godotengine/godot-docs/issues/8906 )
(cherry picked from commit 0e977e087c )
2024-03-11 15:12:55 +01:00
5a0f95edd2
Document OS.execute() limitations on Android
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(cherry picked from commit d94ee14123 )
2024-03-11 15:12:22 +01:00
5b63622726
Remove duplicate reference of CUSTOM_ARRAY_RBGA8_URNOM in docs
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(cherry picked from commit 02faccd14f )
2024-03-11 15:11:17 +01:00
c3d9191f33
Fix inverted link in docs
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Title and url were swapped
(cherry picked from commit 17000bf8c3 )
2024-03-11 15:10:39 +01:00
263616aab0
Minor fix in DisplayServer.xml to include Linux & Windows in FEATURE_NATIVE_DIALOG
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(cherry picked from commit 2ba6066d5d )
2024-03-11 15:10:11 +01:00
84b8c3275d
Mention and deprecate InputEventJoypadButton's pressure
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(cherry picked from commit 25c0c95960 )
2024-03-11 15:09:01 +01:00
2bbd4aabdb
Tweak XROrigin3D documentation
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(cherry picked from commit 552403d581 )
2024-03-11 15:07:42 +01:00
968f592984
Overhaul Transform3D documentation
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(cherry picked from commit 64ba22a9a7 )
2024-03-11 15:06:22 +01:00
f2abdd143e
Add missing documentation for AudioStream & AudioStreamPlayback
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(cherry picked from commit 8f4598bad4 )
2024-03-11 15:04:48 +01:00
316d3d8a0d
Add a few notes to Sprite3D's documentation
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(cherry picked from commit 8ca47c981d )
2024-03-11 15:04:25 +01:00
90871bc800
Overhaul documentation about MIDI support
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(cherry picked from commit 8723d116c4 )
2024-03-11 15:03:28 +01:00
0f38f50e97
Fix the documentation of Bone2D::apply_rest (squashed)
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Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
(cherry picked from commit f16f8bf39b )
2024-03-11 15:03:07 +01:00
755620e364
Document Bounce = 1.0 not being sufficient for infinite energy conservation
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(cherry picked from commit 7ff1704b1b )
2024-03-11 15:02:49 +01:00
41648610cc
Improve docs on how ParallaxLayer mirroring works.
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I wrote everything I wish was written when I tried to make an
infinite scrolling background, addressing every point of every
mistake I made.
(cherry picked from commit 40813b68f0 )
2024-03-11 15:02:16 +01:00
5960a15a46
Clarify Tween.set_parallel()
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(cherry picked from commit 207bd34aa5 )
2024-03-11 15:00:50 +01:00
36e611fa83
Prevent threading problems in TileMap
2024-02-27 16:02:54 +01:00
71a6870c06
Clarify that LightmapGI is not supported in compatibility renderer
2024-02-17 13:07:20 +03:00
c2d38b4388
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
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(cherry picked from commit 484c5b5aff )
2024-01-25 18:32:37 +01:00
50eaeec2f7
Add descriptions to the remaining properties of RDPipelineDepthStencilState
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(cherry picked from commit 0bb744e555 )
2024-01-25 17:40:45 +01:00
f7f86cf5db
Add missing descriptions to remaining signals.
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(cherry picked from commit 8f10d7dd19 )
2024-01-25 17:40:45 +01:00
b6d78d8eb7
Clarify that Callable will not be encoded with var_to_bytes
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(cherry picked from commit c909354396 )
2024-01-25 17:40:45 +01:00
6b3e4bb0ec
Fix various typos in documentation
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(cherry picked from commit d3e7b8c8a8 )
2024-01-25 17:40:45 +01:00
93fd2f7768
Replace some "uncommon" words in class reference
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(cherry picked from commit 61bdbdd9ee )
2024-01-25 17:40:45 +01:00
06ccf2bbb5
Add performance note to Array.resize()
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(cherry picked from commit 80b636069a )
2024-01-25 17:40:45 +01:00
7e33c6bf22
Update get_image doc to mention that it will return an empty image with invalid texture
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(cherry picked from commit d73312d5e9 )
2024-01-25 17:40:44 +01:00
58dd33e3d0
Add note that a large value for outline_size is not recommended
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(cherry picked from commit daa8942f41 )
2024-01-25 17:40:44 +01:00
b0318cfb3d
Overhaul AABB's documentation
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(cherry picked from commit 8467245526 )
2024-01-25 17:40:44 +01:00
4f60f850f7
Specify how CanvasTexture does not work in 3D
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(cherry picked from commit 52d062560b )
2024-01-25 17:40:44 +01:00
e19f2c6b76
Clarify Node doc: get_child returns null for invalid index
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(cherry picked from commit 3c416f3a64 )
2024-01-25 17:40:44 +01:00
3b2cdc2cc5
Overhaul Node Documentation
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(cherry picked from commit b5ca06c9ca )
2024-01-25 17:40:44 +01:00
27d08e2d87
Correct C# syntax in _validate_property example for the Object class
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(cherry picked from commit e40b23c619 )
2024-01-25 17:38:16 +01:00
49cec88ff9
Complete the docs for Quaternion
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(cherry picked from commit d67e7f8729 )
2024-01-25 17:38:15 +01:00
bb8b208ede
Explain which nodes receive NOTIFICATION_WM_SIZE_CHANGED
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(cherry picked from commit 361aa909da )
2024-01-25 17:38:15 +01:00
cc90979f35
Clarify that @GlobalScope.clamp does not do component-wise clamping
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(cherry picked from commit e7dbb7a267 )
2024-01-25 17:38:15 +01:00
e35bbb2f85
Fix various typos in documentation
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(cherry picked from commit d83cad6d9b )
2024-01-25 17:38:15 +01:00
e00f2e598a
Link to the "article" in the docs instead of saying "article"
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(cherry picked from commit 78c9e2c53a )
2024-01-25 17:38:15 +01:00
d4114f1631
Update the description of the method get_connection_line in GraphEdit.xml
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The form should be like { from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }
(cherry picked from commit 53ab38a34e )
2024-01-25 17:38:15 +01:00
2ba4a7dd3d
Add thread guard for force_draw and update relared doc
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force_draw must be called from main thread
(cherry picked from commit b88b84ce18 )
2024-01-25 17:38:15 +01:00
04207a87b8
Clarify PackedByteArray.decompress* limitations with external data
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(cherry picked from commit 4850b866e8 )
2024-01-24 16:38:29 +01:00
d11ef2d908
Clarified behavior of RayCast objects when get_collision_point() is used inside a collision shape
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(cherry picked from commit 6dfec4f70d )
2024-01-24 16:38:28 +01:00
837aeeac89
Add descpription for rendering/limits/spatial_indexer/threaded_cull_minimum_instances
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(cherry picked from commit 498f46063d )
2024-01-24 16:38:28 +01:00
853b505228
Include animation.length in Animation example
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The length of an Animation isn't automatically set by adding keys, and
it must be set manually. The existing example only has keys up to 0.5s,
so the default value of 1.0s may be acceptable. However, this results in
unexpected behavior for anyone who makes an animation longer than 1.0s.
Include animation.length in the example because it's important.
Also, increase the key position to 2.0s so it won't be confusing that
the assignment is somewhat redundant.
(cherry picked from commit 698c67d540 )
2024-01-24 16:38:28 +01:00
55baf9fc58
Add missing descriptions to PrimitiveMesh and SoftBody3D
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(cherry picked from commit a33777d49d )
2024-01-24 16:38:27 +01:00
4ee5b33875
Document changing the window's resizable status at runtime
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(cherry picked from commit d6768a17fa )
2024-01-24 16:01:59 +01:00
02e95d5a08
Fixing some reports to String's documentation
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Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734
(cherry picked from commit 46b0f3e9d6 )
2024-01-24 16:01:59 +01:00
5f9ed5418d
Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D
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(cherry picked from commit f5409dc132 )
2024-01-24 16:01:58 +01:00
a327fb14fb
Add missing descriptions for Image's documentation
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(cherry picked from commit e01b91777a )
2024-01-24 16:01:58 +01:00
c89cf8476c
Add missing descriptions to TextServer's constants
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(cherry picked from commit d3150c9c8f )
2024-01-24 15:57:59 +01:00
59b50775dd
corrected tooltip information Roll Influence property of VehicleWheel3D
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(cherry picked from commit c979d02db2 )
2024-01-24 15:57:59 +01:00
a35a0935fb
Improve RichTextLabel install_effect() documentation
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(cherry picked from commit 78fff7292c )
2024-01-24 15:57:58 +01:00