-Ensure .tscn and .tres always save in a deterministic way, fixes #2495

-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed
-Created a VariantWriter helper to unify all variant to text writing
-Moved SceneFormatText writing to VariantWriter
-Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
This commit is contained in:
Juan Linietsky
2015-12-31 00:31:00 -03:00
parent 9bf7adfc1f
commit fd836cad27
9 changed files with 724 additions and 1039 deletions

View File

@ -86,6 +86,7 @@ private:
template<class T>
static Error _parse_construct(Stream *p_stream, Vector<T>& r_construct, int &line, String &r_err_str);
static Error _parse_enginecfg(Stream *p_stream, Vector<String>& strings, int &line, String &r_err_str);
static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str,ResourceParser *p_res_parser=NULL);
static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str,ResourceParser *p_res_parser=NULL);
static Error _parse_tag(Token& token,Stream *p_stream, int &line, String &r_err_str,Tag& r_tag,ResourceParser *p_res_parser=NULL);
@ -100,4 +101,24 @@ public:
static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line,ResourceParser *p_res_parser=NULL);
};
class VariantWriter {
public:
typedef Error (*StoreStringFunc)(void *ud,const String& p_string);
typedef String (*EncodeResourceFunc)(void *ud,const RES& p_resource);
static Error write(const Variant& p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud,EncodeResourceFunc p_encode_res_func,void* p_encode_res_ud);
static Error write_to_string(const Variant& p_variant, String& r_string, EncodeResourceFunc p_encode_res_func=NULL,void* p_encode_res_ud=NULL);
};
#endif // VARIANT_PARSER_H