[Scene] Add SceneStringNames::text/value_changed

This commit is contained in:
A Thousand Ships
2024-05-14 11:42:00 +02:00
parent ca18a06ecb
commit fbb879debd
90 changed files with 238 additions and 232 deletions

View File

@ -456,7 +456,7 @@ ShaderGlobalsEditor::ShaderGlobalsEditor() {
variable_name = memnew(LineEdit);
variable_name->set_h_size_flags(SIZE_EXPAND_FILL);
variable_name->set_clear_button_enabled(true);
variable_name->connect("text_changed", callable_mp(this, &ShaderGlobalsEditor::_variable_name_text_changed));
variable_name->connect(SceneStringName(text_changed), callable_mp(this, &ShaderGlobalsEditor::_variable_name_text_changed));
variable_name->connect("text_submitted", callable_mp(this, &ShaderGlobalsEditor::_variable_added).unbind(1));
add_menu_hb->add_child(variable_name);