[Scene] Add SceneStringNames::text/value_changed

This commit is contained in:
A Thousand Ships
2024-05-14 11:42:00 +02:00
parent ca18a06ecb
commit fbb879debd
90 changed files with 238 additions and 232 deletions

View File

@ -319,13 +319,13 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor) {
// Preview
lne_prefix->connect("text_changed", callable_mp(this, &RenameDialog::_update_preview));
lne_suffix->connect("text_changed", callable_mp(this, &RenameDialog::_update_preview));
lne_search->connect("text_changed", callable_mp(this, &RenameDialog::_update_preview));
lne_replace->connect("text_changed", callable_mp(this, &RenameDialog::_update_preview));
spn_count_start->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
spn_count_step->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
spn_count_padding->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
lne_prefix->connect(SceneStringName(text_changed), callable_mp(this, &RenameDialog::_update_preview));
lne_suffix->connect(SceneStringName(text_changed), callable_mp(this, &RenameDialog::_update_preview));
lne_search->connect(SceneStringName(text_changed), callable_mp(this, &RenameDialog::_update_preview));
lne_replace->connect(SceneStringName(text_changed), callable_mp(this, &RenameDialog::_update_preview));
spn_count_start->connect(SceneStringName(value_changed), callable_mp(this, &RenameDialog::_update_preview_int));
spn_count_step->connect(SceneStringName(value_changed), callable_mp(this, &RenameDialog::_update_preview_int));
spn_count_padding->connect(SceneStringName(value_changed), callable_mp(this, &RenameDialog::_update_preview_int));
opt_style->connect(SceneStringName(item_selected), callable_mp(this, &RenameDialog::_update_preview_int));
opt_case->connect(SceneStringName(item_selected), callable_mp(this, &RenameDialog::_update_preview_int));
cbut_substitute->connect(SceneStringName(pressed), callable_mp(this, &RenameDialog::_update_preview).bind(""));