Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix

Fixed antialiasing option for Polygon2D with concave/hollow shapes
This commit is contained in:
Rémi Verschelde
2020-01-03 14:17:05 +01:00
committed by GitHub
12 changed files with 31 additions and 9 deletions

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@ -297,6 +297,15 @@ public:
return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, ptr, 7);
}
template <class N, class M>
static MethodBind *bind_method(N p_method_name, M p_method, const Variant &p_def1, const Variant &p_def2, const Variant &p_def3, const Variant &p_def4, const Variant &p_def5, const Variant &p_def6, const Variant &p_def7, const Variant &p_def8) {
MethodBind *bind = create_method_bind(p_method);
const Variant *ptr[8] = { &p_def1, &p_def2, &p_def3, &p_def4, &p_def5, &p_def6, &p_def7, &p_def8 };
return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, ptr, 8);
}
template <class M>
static MethodBind *bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info = MethodInfo(), const Vector<Variant> &p_default_args = Vector<Variant>(), bool p_return_nil_is_variant = true) {