Merge pull request #15191 from Jerome67000/z_renaming
renames "z" Node2D property to "z_index"
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@ -64,7 +64,7 @@ void CollisionShape2D::_notification(int p_what) {
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/*if (Engine::get_singleton()->is_editor_hint()) {
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//display above all else
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set_z_as_relative(false);
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set_z(VS::CANVAS_ITEM_Z_MAX - 1);
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set_z_index(VS::CANVAS_ITEM_Z_MAX - 1);
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}*/
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} break;
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