-Added EXR supprot for HDR (no BC6 compression yet though)
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
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@ -76,8 +76,8 @@ static const DDSFormatInfo dds_format_info[DDS_MAX] = {
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{ "DXT1", true, false, 4, 8, Image::FORMAT_DXT1 },
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{ "DXT3", true, false, 4, 16, Image::FORMAT_DXT3 },
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{ "DXT5", true, false, 4, 16, Image::FORMAT_DXT5 },
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{ "ATI1", true, false, 4, 8, Image::FORMAT_ATI1 },
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{ "ATI2", true, false, 4, 16, Image::FORMAT_ATI2 },
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{ "ATI1", true, false, 4, 8, Image::FORMAT_LATC_L },
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{ "ATI2", true, false, 4, 16, Image::FORMAT_LATC_LA },
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{ "BGRA8", false, false, 1, 4, Image::FORMAT_RGBA8 },
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{ "BGR8", false, false, 1, 3, Image::FORMAT_RGB8 },
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{ "RGBA8", false, false, 1, 4, Image::FORMAT_RGBA8 },
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