style: Various other PEP8 fixes in Python files
Done with `autopep8 --select=E7`, fixes: - E701 - Put colon-separated compound statement on separate lines. - E702 - Put semicolon-separated compound statement on separate lines. - E703 - Put semicolon-separated compound statement on separate lines. - E711 - Fix comparison with None. - E712 - Fix (trivial case of) comparison with boolean. - E713 - Fix (trivial case of) non-membership check. - E721 - Fix various deprecated code (via lib2to3).
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22
SConstruct
22
SConstruct
@ -1,6 +1,6 @@
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#!/usr/bin/env python
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EnsureSConsVersion(0, 14);
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EnsureSConsVersion(0, 14)
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import string
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@ -37,7 +37,7 @@ for x in glob.glob("platform/*"):
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global_defaults.append(x[9:])
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if (detect.is_active()):
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active_platforms.append(detect.get_name())
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active_platform_ids.append(x);
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active_platform_ids.append(x)
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if (detect.can_build()):
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x = x.replace("platform/", "") # rest of world
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x = x.replace("platform\\", "") # win32
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@ -64,7 +64,7 @@ elif (os.name == "nt"):
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if (os.getenv("VCINSTALLDIR") == None or platform_arg == "android"):
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custom_tools = ['mingw']
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env_base = Environment(tools=custom_tools);
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env_base = Environment(tools=custom_tools)
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if 'TERM' in os.environ:
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env_base['ENV']['TERM'] = os.environ['TERM']
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env_base.AppendENVPath('PATH', os.getenv('PATH'))
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@ -140,9 +140,9 @@ opts.Add('glew', 'GLEW library for the gl_context (system/builtin)', 'builtin')
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opts.Add('xaudio2', 'XAudio2 audio driver (yes/no)', 'no')
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opts.Add("CXX", "C++ Compiler")
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opts.Add("CC", "C Compiler")
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opts.Add("CCFLAGS", "Custom flags for the C/C++ compiler");
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opts.Add("CFLAGS", "Custom flags for the C compiler");
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opts.Add("LINKFLAGS", "Custom flags for the linker");
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opts.Add("CCFLAGS", "Custom flags for the C/C++ compiler")
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opts.Add("CFLAGS", "Custom flags for the C compiler")
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opts.Add("LINKFLAGS", "Custom flags for the linker")
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opts.Add('unix_global_settings_path', 'unix-specific path to system-wide settings. Currently only used by templates.', '')
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opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no")
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opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no")
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@ -180,11 +180,11 @@ sys.modules.pop('detect')
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"""
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if (env_base['target'] == 'debug'):
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env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']);
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env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
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env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
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if (env_base['deprecated'] != 'no'):
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env_base.Append(CPPFLAGS=['-DENABLE_DEPRECATED']);
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env_base.Append(CPPFLAGS=['-DENABLE_DEPRECATED'])
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env_base.platforms = {}
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@ -264,7 +264,7 @@ if selected_platform in platform_list:
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sys.exit(255)
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suffix += ".opt"
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env.Append(CCFLAGS=['-DNDEBUG']);
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env.Append(CCFLAGS=['-DNDEBUG'])
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elif (env["target"] == "release_debug"):
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if (env["tools"] == "yes"):
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@ -312,7 +312,7 @@ if selected_platform in platform_list:
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sys.modules.pop('config')
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if (env.use_ptrcall):
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env.Append(CPPFLAGS=['-DPTRCALL_ENABLED']);
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env.Append(CPPFLAGS=['-DPTRCALL_ENABLED'])
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# to test 64 bits compiltion
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# env.Append(CPPFLAGS=['-m64'])
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@ -349,7 +349,7 @@ if selected_platform in platform_list:
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SConscript("modules/SCsub")
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SConscript("main/SCsub")
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SConscript("platform/" + selected_platform + "/SCsub"); # build selected platform
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SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
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# Microsoft Visual Studio Project Generation
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if (env['vsproj']) == "yes":
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