Add SimplexNoise and NoiseTexture as new resources

SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
This commit is contained in:
JFonS
2018-08-25 00:25:06 +02:00
parent 4d228e66b4
commit f12a1b8863
16 changed files with 3450 additions and 2 deletions

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@ -356,6 +356,11 @@ Collection of single-file libraries used in Godot components.
* Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`)
* Version: TBD, class was renamed
* License: MIT
- `open-simplex-noise.{c,h}`
* Upstream: https://github.com/smcameron/open-simplex-noise-in-c
* Version: git (0d555e7, 2015)
* License: Unlicense
### modules