Drop b2d_convexdecomp. no longer necessary.
We now use `thirdparty/misc/triangulator.h` for all physics-related (collision, navigation) triangulation needs. Follow-up to #34293.
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@ -115,12 +115,6 @@ Comment: Open Asset Import Library (assimp)
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Copyright: 2006-2016, assimp team
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License: BSD-3-clause
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Files: ./thirdparty/b2d_convexdecomp/
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Comment: Box2D (ConvexDecomp)
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Copyright: 2007, Eric Jordan
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2006-2009, Erin Catto
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License: Zlib
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Files: ./thirdparty/bullet/
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Comment: Bullet Continuous Collision Detection and Physics Library
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Copyright: 2003-2013, Erwin Coumans
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