Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059.
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@ -78,6 +78,7 @@ class Script : public Resource {
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protected:
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virtual bool editor_can_reload_from_file() { return false; } // this is handled by editor better
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void _notification( int p_what);
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static void _bind_methods();
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