Make sure PropertyHint matches in the VisualScript editor.
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Rémi Verschelde
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8dc1c0bda5
commit
ef1c26a9a5
@ -86,6 +86,7 @@ enum PropertyHint {
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PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
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PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
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PROPERTY_HINT_MAX,
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// When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
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};
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enum PropertyUsageFlags {
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