Make sure PropertyHint matches in the VisualScript editor.

This commit is contained in:
K. S. Ernest (iFire) Lee
2018-01-13 18:13:15 +01:00
committed by Rémi Verschelde
parent 8dc1c0bda5
commit ef1c26a9a5
2 changed files with 3 additions and 1 deletions

View File

@ -86,6 +86,7 @@ enum PropertyHint {
PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
PROPERTY_HINT_MAX,
// When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
};
enum PropertyUsageFlags {