Modified light rendering to make it more compatible.

Modified polygon management to make it more compatible with MoltenVK
This commit is contained in:
Juan Linietsky
2019-07-10 17:44:55 -03:00
parent a3f8ffac63
commit ef083a583b
23 changed files with 682 additions and 498 deletions

View File

@ -965,7 +965,6 @@ public:
virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) = 0;
virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size) = 0;
virtual void canvas_light_set_shadow_gradient_length(RID p_light, float p_length) = 0;
virtual void canvas_light_set_shadow_filter(RID p_light, CanvasLightShadowFilter p_filter) = 0;
virtual void canvas_light_set_shadow_color(RID p_light, const Color &p_color) = 0;
virtual void canvas_light_set_shadow_smooth(RID p_light, float p_smooth) = 0;