[Scene] Add SceneStringNames::pressed
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@ -473,7 +473,7 @@ ShaderGlobalsEditor::ShaderGlobalsEditor() {
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variable_add = memnew(Button(TTR("Add")));
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variable_add->set_disabled(true);
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add_menu_hb->add_child(variable_add);
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variable_add->connect("pressed", callable_mp(this, &ShaderGlobalsEditor::_variable_added));
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variable_add->connect(SceneStringName(pressed), callable_mp(this, &ShaderGlobalsEditor::_variable_added));
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inspector = memnew(EditorInspector);
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inspector->set_v_size_flags(SIZE_EXPAND_FILL);
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