[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships
2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
147 changed files with 727 additions and 722 deletions

View File

@ -473,7 +473,7 @@ ShaderGlobalsEditor::ShaderGlobalsEditor() {
variable_add = memnew(Button(TTR("Add")));
variable_add->set_disabled(true);
add_menu_hb->add_child(variable_add);
variable_add->connect("pressed", callable_mp(this, &ShaderGlobalsEditor::_variable_added));
variable_add->connect(SceneStringName(pressed), callable_mp(this, &ShaderGlobalsEditor::_variable_added));
inspector = memnew(EditorInspector);
inspector->set_v_size_flags(SIZE_EXPAND_FILL);