Split dependency logic

Split FOG
Split visibility notifier
Final cleanup of storage classes
This commit is contained in:
Bastiaan Olij
2022-06-21 10:08:33 +10:00
parent 6a7471b204
commit ecfcfd97fa
86 changed files with 2275 additions and 1956 deletions

View File

@ -32,6 +32,7 @@
#define MESH_STORAGE_DUMMY_H
#include "servers/rendering/storage/mesh_storage.h"
#include "servers/rendering/storage/utilities.h"
namespace RendererDummy {
@ -121,7 +122,11 @@ public:
virtual void skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) override {}
virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const override { return Transform2D(); }
virtual void skeleton_update_dependency(RID p_base, RendererStorage::DependencyTracker *p_instance) override {}
virtual void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) override {}
/* OCCLUDER */
void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {}
};
} // namespace RendererDummy