add GLES 2 renderer for 2D
This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned.
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@ -1,6 +1,6 @@
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def can_build(platform):
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# should probably change this to only be true on iOS and Android
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return True
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return False
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def configure(env):
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pass
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