61
scene/3d/velocity_tracker_3d.h
Normal file
61
scene/3d/velocity_tracker_3d.h
Normal file
@ -0,0 +1,61 @@
|
||||
/*************************************************************************/
|
||||
/* velocity_tracker_3d.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef SPATIAL_VELOCITY_TRACKER_H
|
||||
#define SPATIAL_VELOCITY_TRACKER_H
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
class VelocityTracker3D : public Reference {
|
||||
GDCLASS(VelocityTracker3D, Reference);
|
||||
|
||||
struct PositionHistory {
|
||||
uint64_t frame;
|
||||
Vector3 position;
|
||||
};
|
||||
|
||||
bool physics_step;
|
||||
Vector<PositionHistory> position_history;
|
||||
int position_history_len;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
void reset(const Vector3 &p_new_pos);
|
||||
void set_track_physics_step(bool p_track_physics_step);
|
||||
bool is_tracking_physics_step() const;
|
||||
void update_position(const Vector3 &p_position);
|
||||
Vector3 get_tracked_linear_velocity() const;
|
||||
|
||||
VelocityTracker3D();
|
||||
};
|
||||
|
||||
#endif // SPATIAL_VELOCITY_TRACKER_H
|
||||
Reference in New Issue
Block a user