Core: Rename math 'phi' arguments to 'angle'
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@ -70,7 +70,7 @@ struct _NO_DISCARD_ Transform2D {
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void set_skew(const real_t p_angle);
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_FORCE_INLINE_ void set_rotation_and_scale(const real_t p_rot, const Size2 &p_scale);
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_FORCE_INLINE_ void set_rotation_scale_and_skew(const real_t p_rot, const Size2 &p_scale, const real_t p_skew);
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void rotate(const real_t p_phi);
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void rotate(const real_t p_angle);
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void scale(const Size2 &p_scale);
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void scale_basis(const Size2 &p_scale);
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@ -88,7 +88,7 @@ struct _NO_DISCARD_ Transform2D {
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Transform2D scaled(const Size2 &p_scale) const;
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Transform2D basis_scaled(const Size2 &p_scale) const;
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Transform2D translated(const Vector2 &p_offset) const;
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Transform2D rotated(const real_t p_phi) const;
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Transform2D rotated(const real_t p_angle) const;
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Transform2D untranslated() const;
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