Added indirect drawing functionality to MultiMesh
Update doc/classes/RenderingServer.xml Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
This commit is contained in:
@ -151,7 +151,7 @@ public:
|
||||
virtual void _multimesh_initialize(RID p_rid) override;
|
||||
virtual void _multimesh_free(RID p_rid) override;
|
||||
|
||||
virtual void _multimesh_allocate_data(RID p_multimesh, int p_instances, RS::MultimeshTransformFormat p_transform_format, bool p_use_colors = false, bool p_use_custom_data = false) override {}
|
||||
virtual void _multimesh_allocate_data(RID p_multimesh, int p_instances, RS::MultimeshTransformFormat p_transform_format, bool p_use_colors = false, bool p_use_custom_data = false, bool p_use_indirect = false) override {}
|
||||
virtual int _multimesh_get_instance_count(RID p_multimesh) const override { return 0; }
|
||||
|
||||
virtual void _multimesh_set_mesh(RID p_multimesh, RID p_mesh) override {}
|
||||
@ -171,6 +171,7 @@ public:
|
||||
virtual Color _multimesh_instance_get_color(RID p_multimesh, int p_index) const override { return Color(); }
|
||||
virtual Color _multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const override { return Color(); }
|
||||
virtual void _multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_buffer) override;
|
||||
virtual RID _multimesh_get_command_buffer_rd_rid(RID p_multimesh) const override { return RID(); }
|
||||
virtual RID _multimesh_get_buffer_rd_rid(RID p_multimesh) const override { return RID(); }
|
||||
virtual Vector<float> _multimesh_get_buffer(RID p_multimesh) const override;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user