Overhaul the top sections of the class reference (Physics classes)

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VolTer
2023-04-28 22:59:03 +02:00
parent c80a2b4fe9
commit e3d0da404f
100 changed files with 295 additions and 299 deletions

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="SoftBody3D" inherits="MeshInstance3D" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A soft mesh physics body.
A deformable 3D physics mesh.
</brief_description>
<description>
A deformable physics body. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials.
[b]Note:[/b] There are many known bugs in [SoftBody3D]. Therefore, it's not recommended to use them for things that can affect gameplay (such as a player character made entirely out of soft bodies).
A deformable 3D physics mesh. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials.
[b]Note:[/b] There are many known bugs in [SoftBody3D]. Therefore, it's not recommended to use them for things that can affect gameplay (such as trampolines).
</description>
<tutorials>
<link title="SoftBody">$DOCS_URL/tutorials/physics/soft_body.html</link>