Add textureQueryLod/Levels functions to the shader language
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@ -1436,6 +1436,8 @@ void ShaderCompiler::initialize(DefaultIdentifierActions p_actions) {
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texture_functions.insert("textureGrad");
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texture_functions.insert("textureGather");
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texture_functions.insert("textureSize");
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texture_functions.insert("textureQueryLod");
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texture_functions.insert("textureQueryLevels");
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texture_functions.insert("texelFetch");
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}
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