Added support for enums to be used as types in GDScript
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@ -78,7 +78,7 @@ class GDScriptAnalyzer {
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void reduce_cast(GDScriptParser::CastNode *p_cast);
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void reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
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void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node);
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void reduce_identifier(GDScriptParser::IdentifierNode *p_identifier);
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void reduce_identifier(GDScriptParser::IdentifierNode *p_identifier, bool can_be_builtin = false);
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void reduce_identifier_from_base(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType *p_base = nullptr);
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void reduce_literal(GDScriptParser::LiteralNode *p_literal);
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void reduce_preload(GDScriptParser::PreloadNode *p_preload);
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