Unexpose VelocityTracker3D
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@ -34,8 +34,6 @@
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#include "scene/3d/node_3d.h"
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class VelocityTracker3D : public RefCounted {
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GDCLASS(VelocityTracker3D, RefCounted);
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struct PositionHistory {
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uint64_t frame = 0;
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Vector3 position;
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