[Scene] Add SceneStringNames::item_selected
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@ -326,8 +326,8 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor) {
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spn_count_start->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
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spn_count_step->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
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spn_count_padding->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
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opt_style->connect("item_selected", callable_mp(this, &RenameDialog::_update_preview_int));
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opt_case->connect("item_selected", callable_mp(this, &RenameDialog::_update_preview_int));
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opt_style->connect(SceneStringName(item_selected), callable_mp(this, &RenameDialog::_update_preview_int));
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opt_case->connect(SceneStringName(item_selected), callable_mp(this, &RenameDialog::_update_preview_int));
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cbut_substitute->connect(SceneStringName(pressed), callable_mp(this, &RenameDialog::_update_preview).bind(""));
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cbut_regex->connect(SceneStringName(pressed), callable_mp(this, &RenameDialog::_update_preview).bind(""));
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cbut_process->connect(SceneStringName(pressed), callable_mp(this, &RenameDialog::_update_preview).bind(""));
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