doc: Sync classref with current source

This commit is contained in:
Rémi Verschelde
2021-01-05 21:20:27 +01:00
parent 7fb212fdb6
commit d7102ac78f
4 changed files with 88 additions and 80 deletions

View File

@ -15,6 +15,12 @@
<link>https://docs.godotengine.org/en/3.2/tutorials/animation/animation_tree.html</link>
</tutorials>
<methods>
<method name="get_current_length" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_current_node" qualifiers="const">
<return type="String">
</return>
@ -22,13 +28,6 @@
Returns the currently playing animation state.
</description>
</method>
<method name="get_travel_path" qualifiers="const">
<return type="PoolStringArray">
</return>
<description>
Returns the current travel path as computed internally by the A* algorithm.
</description>
</method>
<method name="get_current_play_position" qualifiers="const">
<return type="float">
</return>
@ -36,6 +35,13 @@
Returns the playback position within the current animation state.
</description>
</method>
<method name="get_travel_path" qualifiers="const">
<return type="PoolStringArray">
</return>
<description>
Returns the current travel path as computed internally by the A* algorithm.
</description>
</method>
<method name="is_playing" qualifiers="const">
<return type="bool">
</return>