doc: Sync classref with current source
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@ -15,6 +15,12 @@
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<link>https://docs.godotengine.org/en/3.2/tutorials/animation/animation_tree.html</link>
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</tutorials>
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<methods>
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<method name="get_current_length" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_current_node" qualifiers="const">
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<return type="String">
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</return>
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@ -22,13 +28,6 @@
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Returns the currently playing animation state.
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</description>
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</method>
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<method name="get_travel_path" qualifiers="const">
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<return type="PoolStringArray">
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</return>
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<description>
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Returns the current travel path as computed internally by the A* algorithm.
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</description>
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</method>
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<method name="get_current_play_position" qualifiers="const">
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<return type="float">
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</return>
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@ -36,6 +35,13 @@
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Returns the playback position within the current animation state.
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</description>
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</method>
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<method name="get_travel_path" qualifiers="const">
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<return type="PoolStringArray">
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</return>
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<description>
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Returns the current travel path as computed internally by the A* algorithm.
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</description>
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</method>
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<method name="is_playing" qualifiers="const">
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<return type="bool">
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</return>
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