Fixes crash in the Filesystem dock

This commit is contained in:
groud
2019-01-17 20:40:38 +01:00
parent 96445cd90e
commit d4de7cf186
2 changed files with 32 additions and 19 deletions

View File

@ -178,9 +178,10 @@ private:
bool import_dock_needs_update;
Ref<Texture> _get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx);
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths);
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites);
Vector<String> _compute_uncollapsed_paths();
void _update_tree(const Vector<String> p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false);
void _update_tree(const Vector<String> p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false);
void _navigate_to_path(const String &p_path, bool p_select_in_favorites = false);
void _file_list_gui_input(Ref<InputEvent> p_event);
void _tree_gui_input(Ref<InputEvent> p_event);
@ -192,7 +193,7 @@ private:
void _tree_toggle_collapsed();
void _select_file(const String p_path);
void _select_file(const String p_path, bool p_select_in_favorites = false);
void _tree_activate_file();
void _file_list_activate_file(int p_idx);
void _file_multi_selected(int p_index, bool p_selected);