[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.

This commit is contained in:
bruvzg
2023-12-05 15:39:40 +02:00
parent 654132cb9c
commit d48524a3f4
2 changed files with 2 additions and 3 deletions

View File

@ -48,7 +48,7 @@ EGLenum GLManagerANGLE_MacOS::_get_platform_extension_enum() const {
Vector<EGLAttrib> GLManagerANGLE_MacOS::_get_platform_display_attributes() const {
Vector<EGLAttrib> ret;
ret.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
ret.push_back(EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE);
ret.push_back(EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE);
ret.push_back(EGL_NONE);
return ret;